- Extends
- UTLadderStub
- Modifiers
- abstract
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UTMenu.NotifyWindow
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+-- UTMenu.UTLadderStub
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+-- UTMenu.UTLadder
Direct Known Subclasses:
UTLadderAS, UTLadderChal, UTLadderCTF, UTLadderDM, UTLadderDOM
Inherited Functions from UTMenu.UTLadderStub |
DemoHasTuts, EvaluateMatch, GetACompletelyUnreadableFont, GetAReallySmallFont, GetBigFont, GetHugeFont, GetSmallestFont, GetSmallFont, GetStubClass, IsDemo, SetupWinParams |
var float ArrowPos;
var localized string AuthorText;
var int BaseMatch;
var string BGName1[4];
var string BGName2[4];
var string BGName3[4];
var config bool bGOTY;
var bool bInitialized;
var bool bMapStatic;
var bool bTrophyTravelPending;
var localized string FragText;
var string GameType;
var localized string LadderName;
var int LadderPos;
var int LadderRank;
var localized string MapText;
var int MaxBaseMatch;
var string NotAvailableString;
var int PendingPos;
var int RequiredRungs;
var int SelectedMatch;
var float StaticScale;
var localized string TeamScoreText;
var localized string TrophyMap;
function BackPressed ( ) )
function BeforePaint (
Canvas C,
float X,
float Y) )
function CheckOpenCondition ( ) )
function Close ( optional bool bByParent) )
function CloseUp ( ) )
function Created ( ) )
function EscClose ( ) )
function EvaluateMatch ( optional bool bTrophyVictory) )
function FillInfoArea ( int i) )
function HideWindow ( ) )
function NextPressed ( ) )
function Paint (
Canvas C,
float X,
float Y) )
function SetMapShot ( int i) )
function SetupLadder ( int Pos, int Rank) )
function ShowWindow ( ) )
function StartMap ( string StartMap, int Rung, string GameType) )
function Tick ( float Delta) )
defaultproperties
{
BGName1(0)="UTMenu.Ladr11"
BGName1(1)="UTMenu.Ladr12"
BGName1(2)="UTMenu.Ladr13"
BGName1(3)="UTMenu.Ladr14"
BGName2(0)="UTMenu.Ladr21"
BGName2(1)="UTMenu.Ladr22"
BGName2(2)="UTMenu.Ladr23"
BGName2(3)="UTMenu.Ladr24"
BGName3(0)="UTMenu.Ladr31"
BGName3(1)="UTMenu.Ladr32"
BGName3(2)="UTMenu.Ladr33"
BGName3(3)="UTMenu.Ladr34"
ArrowTex=Texture'LadrArrow.LadrArrow.arrow_a00'
StaticTex=Texture'Botpack.LadrStatic.Static.Static_A00'
MapText="Map:"
AuthorText="Author:"
FragText="Frag Limit:"
TeamScoreText="Team Score Limit:"
NotAvailableString="Not Available In Demo"
RequiredRungs=4
bGOTY=True
}
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Creation time: Fr 7.6.2013 13:15:19.968 - Created with
UnCodeX