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Botpack.Ladder

Extends
Info
Modifiers
abstract config ( user )

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Botpack.Ladder

Direct Known Subclasses:

LadderAS, LadderChal, LadderCTF, LadderCTFDemo, LadderDM, LadderDMDemo, LadderDOM, LadderDOMDemo

Variables Summary
boolHasBeatenGame
Ladder
boolbTeamGame
intDemoDisplay[32]
intFragLimits[32]
intGoalTeamScore[32]
class<RatedTeamInfo>LadderTeams[32]
stringMapAuthors[32]
stringMapDescription[32]
stringMapPrefix
stringMaps[32]
stringMapTitle[32]
intMatches
stringMatchInfo[32]
intNumTeams
intRankedGame[32]
intTimeLimits[32]
stringTitles[9]
Inherited Variables from Engine.Actor
Acceleration, AmbientGlow, AmbientSound, AnimFrame, AnimLast, AnimMinRate, AnimRate, AnimSequence, AttachTag, bActorShadows, bAlwaysRelevant, bAlwaysTick, bAnimByOwner, bAnimFinished, bAnimLoop, bAnimNotify, Base, bAssimilated, bBlockActors, bBlockPlayers, bBounce, bCanTeleport, bCarriedItem, bClientAnim, bClientDemoNetFunc, bClientDemoRecording, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCorona, bDeleteMe, bDemoRecording, bDifficulty0, bDifficulty1, bDifficulty2, bDifficulty3, bDirectional, bDynamicLight, bEdLocked, bEdShouldSnap, bEdSnap, bFilterByVolume, bFixedRotationDir, bForcePhysicsUpdate, bForceStasis, bGameRelevant, bHidden, bHiddenEd, bHighDetail, bHighlighted, bHurtEntry, bInterpolating, bIsItemGoal, bIsKillGoal, bIsMover, bIsPawn, bIsSecretGoal, bJustTeleported, bLensFlare, bLightChanged, bMemorized, bMeshCurvy, bMeshEnviroMap, bMovable, bNet, bNetFeel, bNetHear, bNetInitial, bNetOptional, bNetOwner, bNetRelevant, bNetSee, bNetSpecial, bNetTemporary, bNoDelete, bNoSmooth, bOnlyOwnerSee, bOwnerNoSee, bParticles, bProjTarget, bRandomFrame, bReplicateInstigator, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bSimFall, bSimulatedPawn, bSinglePlayer, bSpecialLit, bStasis, bStatic, bTempEditor, bTicked, bTimerLoop, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, Deleted, DesiredRotation, DodgeDir, DrawScale, DrawType, Event, ExtraTag, Fatness, Group, HitActor, InitialState, Instigator, Inventory, LatentActor, LatentByte, LatentFloat, LatentInt, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightingTag, LightPeriod, LightPhase, LightRadius, LightSaturation, LightType, Location, LODBias, Mass, Mesh, MiscNumber, MultiSkins[8], NetPriority, NetTag, NetUpdateFrequency, OddsOfAppearing, OldAnimRate, OldLocation, OtherTag, Owner, PendingTouch, PhysAlpha, Physics, PhysRate, PrePivot, Region, RemoteRole, RenderInterface, RenderIteratorClass, Role, Rotation, RotationRate, ScaleGlow, SimAnim, SkelAnim, Skin, SoundPitch, SoundRadius, SoundVolume, SpecialTag, Sprite, SpriteProjForward, StandingCount, Style, Tag, Target, Texture, TimerCounter, TimerRate, Touching[4], TransientSoundRadius, TransientSoundVolume, TweenRate, Velocity, VisibilityHeight, VisibilityRadius, VolumeBrightness, VolumeFog, VolumeRadius, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDodgeDir, EDrawType, EInputAction, EInputKey, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundSlot, ETravelType

Structures Summary
Inherited Structures from Engine.Actor
PointRegion

Functions Summary
functionstring GetAuthor (int Index ))
functionstring GetDesc (int Index ))
functionint GetFragLimit (int Index ))
functionint GetGoalTeamScore (int Index ))
functionstring GetMap (int Index ))
functionstring GetMapTitle (int Index ))
functionClass<RatedMatchInfoGetMatchConfigType (int Index))
functionstring GetRank (int Index ))
Inherited Functions from Engine.Actor
*, +, -, AllActors, AnimEnd, Attach, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BroadcastLocalizedMessage, BroadcastMessage, Bump, ChildActors, ConsoleCommand, DemoPlaySound, Destroy, Destroyed, Detach, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Expired, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishInterpolation, GainedChild, GetAnimGroup, GetCacheEntry, GetHumanName, GetItemName, GetMapName, GetNextInt, GetNextIntDesc, GetNextSkin, GetSoundDuration, GetURLMap, HasAnim, HitWall, HurtRadius, InterpolateEnd, IsAnimating, KillCredit, KilledBy, Landed, LinkSkelAnim, LoopAnim, LostChild, MakeNoise, Move, MoveCacheEntry, MoveSmooth, PlayAnim, PlayerCanSeeMe, PlayOwnedSound, PlaySound, PostBeginPlay, PostNetBeginPlay, PostTeleport, PostTouch, PreBeginPlay, PreTeleport, RadiusActors, RenderOverlays, RenderTexture, SetBase, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDisplayProperties, SetInitialState, SetLocation, SetOwner, SetPhysics, SetRotation, SetTimer, Sleep, Spawn, Spawned, SpecialHandling, TakeDamage, Tick, Timer, Touch, TouchingActors, Trace, TraceActors, TravelPostAccept, TravelPreAccept, Trigger, TweenAnim, UnTouch, UnTrigger, VisibleActors, VisibleCollidingActors, ZoneChange


Variables Detail

HasBeatenGame Source code

var globalconfig bool HasBeatenGame;

Ladder

bTeamGame Source code

var(Ladder) bool bTeamGame;

DemoDisplay[32] Source code

var(Ladder) int DemoDisplay[32];

FragLimits[32] Source code

var(Ladder) int FragLimits[32];

GoalTeamScore[32] Source code

var(Ladder) int GoalTeamScore[32];

LadderTeams[32] Source code

var(Ladder) class<RatedTeamInfo> LadderTeams[32];

MapAuthors[32] Source code

var(Ladder) string MapAuthors[32];

MapDescription[32] Source code

var(Ladder) localized string MapDescription[32];

MapPrefix Source code

var(Ladder) string MapPrefix;

Maps[32] Source code

var(Ladder) string Maps[32];

MapTitle[32] Source code

var(Ladder) localized string MapTitle[32];

Matches Source code

var(Ladder) int Matches;

MatchInfo[32] Source code

var(Ladder) string MatchInfo[32];

NumTeams Source code

var(Ladder) int NumTeams;

RankedGame[32] Source code

var(Ladder) int RankedGame[32];

TimeLimits[32] Source code

var(Ladder) int TimeLimits[32];

Titles[9] Source code

var(Ladder) localized string Titles[9];


Functions Detail

GetAuthor Source code

static function string GetAuthor ( int Index ) )

GetDesc Source code

static function string GetDesc ( int Index ) )

GetFragLimit Source code

static function int GetFragLimit ( int Index ) )

GetGoalTeamScore Source code

static function int GetGoalTeamScore ( int Index ) )

GetMap Source code

static function string GetMap ( int Index ) )

GetMapTitle Source code

static function string GetMapTitle ( int Index ) )

GetMatchConfigType Source code

static function Class<RatedMatchInfo> GetMatchConfigType ( int Index) )

GetRank Source code

static function string GetRank ( int Index ) )


Defaultproperties

defaultproperties
{
     Titles(0)="Untrained"
     Titles(1)="Contender"
     Titles(2)="Light Weight"
     Titles(3)="Heavy Weight"
     Titles(4)="Warlord"
     Titles(5)="Battle Master"
     Titles(6)="Champion"
     LadderTeams(0)=Class'Botpack.RatedTeamInfo1'
     LadderTeams(1)=Class'Botpack.RatedTeamInfo2'
     LadderTeams(2)=Class'Botpack.RatedTeamInfo3'
     LadderTeams(3)=Class'Botpack.RatedTeamInfo4'
     LadderTeams(4)=Class'Botpack.RatedTeamInfo5'
     LadderTeams(5)=Class'Botpack.RatedTeamInfo6'
     LadderTeams(6)=Class'Botpack.RatedTeamInfoS'
     LadderTeams(7)=Class'Botpack.RatedTeamInfoDemo1'
     LadderTeams(8)=Class'Botpack.RatedTeamInfoDemo2'
     NumTeams=7
}

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Creation time: Fr 7.6.2013 13:14:37.611 - Created with UnCodeX