- Extends
- UTLadder
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UTMenu.NotifyWindow
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+-- UTMenu.UTLadderStub
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+-- UTMenu.UTLadder
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+-- UTMenu.UTLadderDM
Inherited Variables from UTMenu.UTLadder |
ArrowPos, ArrowTex, AuthorText, BackButton, BaseMatch, BG1[4], BG2[4], BG3[4], BGName1[4], BGName2[4], BGName3[4], bGOTY, bInitialized, bMapStatic, bTrophyTravelPending, DemoLadder, FragText, GameType, GOTYLadder, InfoScrolldown, InfoScrollup, Ladder, LadderName, LadderObj, LadderPos, LadderRank, LadderTrophy, MapInfoArea, MapShot, MapStatic, MapText, Matches[32], MaxBaseMatch, NextButton, NotAvailableString, PendingPos, RequiredRungs, Scrolldown, Scrollup, SelectedMatch, StaticScale, StaticTex, TeamScoreText, Title1, TrophyMap |
Inherited Functions from UTMenu.UTLadder |
BackPressed, BeforePaint, CheckOpenCondition, Close, CloseUp, Created, EscClose, EvaluateMatch, FillInfoArea, HideWindow, NextPressed, Notify, Paint, SetMapShot, SetupLadder, ShowWindow, StartMap, Tick |
Inherited Functions from UTMenu.UTLadderStub |
DemoHasTuts, EvaluateMatch, GetACompletelyUnreadableFont, GetAReallySmallFont, GetBigFont, GetHugeFont, GetSmallestFont, GetSmallFont, GetStubClass, IsDemo, SetupWinParams |
function CheckOpenCondition ( ) )
function Created ( ) )
function EvaluateMatch ( optional bool bTrophyVictory) )
function FillInfoArea ( int i) )
function NextPressed ( ) )
function StartMap ( string StartMap, int Rung, string GameType) )
defaultproperties
{
GameType="Botpack.DeathMatchPlus"
TrophyMap="EOL_DeathMatch.unr"
LadderName="Deathmatch"
Ladder=Class'Botpack.LadderDM'
DemoLadder=Class'Botpack.LadderDMDemo'
GOTYLadder=Class'Botpack.LadderDMGOTY'
LadderTrophy=Texture'UTMenu.Skins.TrophyDM'
}
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Creation time: Fr 7.6.2013 13:15:19.999 - Created with
UnCodeX