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UTMenu.UTLadderDM

Extends
UTLadder

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UTMenu.NotifyWindow
         |   
         +-- UTMenu.UTLadderStub
            |   
            +-- UTMenu.UTLadder
               |   
               +-- UTMenu.UTLadderDM

Variables Summary
Inherited Variables from UTMenu.UTLadder
ArrowPos, ArrowTex, AuthorText, BackButton, BaseMatch, BG1[4], BG2[4], BG3[4], BGName1[4], BGName2[4], BGName3[4], bGOTY, bInitialized, bMapStatic, bTrophyTravelPending, DemoLadder, FragText, GameType, GOTYLadder, InfoScrolldown, InfoScrollup, Ladder, LadderName, LadderObj, LadderPos, LadderRank, LadderTrophy, MapInfoArea, MapShot, MapStatic, MapText, Matches[32], MaxBaseMatch, NextButton, NotAvailableString, PendingPos, RequiredRungs, Scrolldown, Scrollup, SelectedMatch, StaticScale, StaticTex, TeamScoreText, Title1, TrophyMap
Inherited Variables from UTMenu.UTLadderStub
StubClass, StubClassName

Functions Summary
function CheckOpenCondition ()))
function Created ()))
function EvaluateMatch (optional bool bTrophyVictory))
function FillInfoArea (int i))
function NextPressed ()))
function StartMap (string StartMap, int Rung, string GameType))
Inherited Functions from UTMenu.UTLadder
BackPressed, BeforePaint, CheckOpenCondition, Close, CloseUp, Created, EscClose, EvaluateMatch, FillInfoArea, HideWindow, NextPressed, Notify, Paint, SetMapShot, SetupLadder, ShowWindow, StartMap, Tick
Inherited Functions from UTMenu.UTLadderStub
DemoHasTuts, EvaluateMatch, GetACompletelyUnreadableFont, GetAReallySmallFont, GetBigFont, GetHugeFont, GetSmallestFont, GetSmallFont, GetStubClass, IsDemo, SetupWinParams


Functions Detail

CheckOpenCondition Source code

function CheckOpenCondition ( ) )

Created Source code

function Created ( ) )

EvaluateMatch Source code

function EvaluateMatch ( optional bool bTrophyVictory) )

FillInfoArea Source code

function FillInfoArea ( int i) )

NextPressed Source code

function NextPressed ( ) )

StartMap Source code

function StartMap ( string StartMap, int Rung, string GameType) )


Defaultproperties

defaultproperties
{
     GameType="Botpack.DeathMatchPlus"
     TrophyMap="EOL_DeathMatch.unr"
     LadderName="Deathmatch"
     Ladder=Class'Botpack.LadderDM'
     DemoLadder=Class'Botpack.LadderDMDemo'
     GOTYLadder=Class'Botpack.LadderDMGOTY'
     LadderTrophy=Texture'UTMenu.Skins.TrophyDM'
}

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Creation time: Fr 7.6.2013 13:15:19.999 - Created with UnCodeX