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Core.Object | +-- UWindow.UWindowBase | +-- UWindow.UWindowWindow | +-- UTMenu.NotifyWindow | +-- UTMenu.UTLadderStub | +-- UTMenu.UTLadder | +-- UTMenu.UTLadderAS
Variables Summary |
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Inherited Variables from UTMenu.UTLadder |
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ArrowPos, ArrowTex, AuthorText, BackButton, BaseMatch, BG1[4], BG2[4], BG3[4], BGName1[4], BGName2[4], BGName3[4], bGOTY, bInitialized, bMapStatic, bTrophyTravelPending, DemoLadder, FragText, GameType, GOTYLadder, InfoScrolldown, InfoScrollup, Ladder, LadderName, LadderObj, LadderPos, LadderRank, LadderTrophy, MapInfoArea, MapShot, MapStatic, MapText, Matches[32], MaxBaseMatch, NextButton, NotAvailableString, PendingPos, RequiredRungs, Scrolldown, Scrollup, SelectedMatch, StaticScale, StaticTex, TeamScoreText, Title1, TrophyMap |
Inherited Variables from UTMenu.UTLadderStub |
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StubClass, StubClassName |
Functions Summary | ||
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Created ())) | ||
EvaluateMatch (optional bool bTrophyVictory)) | ||
FillInfoArea (int i)) | ||
NextPressed ())) |
Inherited Functions from UTMenu.UTLadder |
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BackPressed, BeforePaint, CheckOpenCondition, Close, CloseUp, Created, EscClose, EvaluateMatch, FillInfoArea, HideWindow, NextPressed, Notify, Paint, SetMapShot, SetupLadder, ShowWindow, StartMap, Tick |
Inherited Functions from UTMenu.UTLadderStub |
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DemoHasTuts, EvaluateMatch, GetACompletelyUnreadableFont, GetAReallySmallFont, GetBigFont, GetHugeFont, GetSmallestFont, GetSmallFont, GetStubClass, IsDemo, SetupWinParams |
Functions Detail |
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Defaultproperties |
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defaultproperties { GameType="Botpack.Assault" TrophyMap="EOL_Assault.unr" LadderName="Assault" Ladder=Class'Botpack.LadderAS' LadderTrophy=Texture'UTMenu.Skins.TrophyAS' } |
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