UTMenu.UTInputOptionsCW
- Extends
- UMenuInputOptionsClientWindow
Core.Object
|
+-- UWindow.UWindowBase
|
+-- UWindow.UWindowWindow
|
+-- UWindow.UWindowClientWindow
|
+-- UWindow.UWindowDialogClientWindow
|
+-- UWindow.UWindowPageWindow
|
+-- UMenu.UMenuPageWindow
|
+-- UMenu.UMenuInputOptionsClientWindow
|
+-- UTMenu.UTInputOptionsCW
Inherited Variables from UMenu.UMenuInputOptionsClientWindow |
AutoAimCheck, AutoAimHelp, AutoAimText, AutoSlopeCheck, AutoSlopeHelp, AutoSlopeText, ControlOffset, DirectInputCheck, DirectInputHelp, DirectInputText, InvertMouseCheck, InvertMouseHelp, InvertMouseText, JoystickCheck, JoystickHelp, JoystickText, LookSpringCheck, LookSpringHelp, LookSpringText, MouselookCheck, MouselookHelp, MouselookText, MouseSmoothCheck, MouseSmoothHelp, MouseSmoothText, SensitivityEdit, SensitivityHelp, SensitivityText |
Inherited Functions from UMenu.UMenuInputOptionsClientWindow |
AfterCreate, AutoAimChecked, AutoSlopeChecked, BeforePaint, Created, DirectInputChecked, InvertMouseChecked, JoystickChecked, LookSpringChecked, MouselookChecked, MouseSmoothChanged, Notify, SaveConfigs, SensitivityChanged |
var localized string InstantRocketHelp;
var localized string InstantRocketText;
var localized string SpeechBinderHelp;
var localized string SpeechBinderText;
function BeforePaint (
Canvas C,
float X,
float Y) )
function Created ( ) )
function InstantRocketChanged ( ) )
defaultproperties
{
InstantRocketText="Instant Rocket Fire"
InstantRocketHelp="Make the Rocket Launcher fire rockets instantly, rather than charging up multiple rockets."
SpeechBinderText="Speech Binder"
SpeechBinderHelp="Use this special window to bind taunts and orders to keys."
}
|
Creation time: Fr 7.6.2013 13:15:19.921 - Created with
UnCodeX