| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- UWindow.UWindowBase
|
+-- UWindow.UWindowWindow
|
+-- UWindow.UWindowDialogControl
|
+-- UWindow.UWindowButton
|
+-- UTMenu.NotifyButton
LadderButton, SpeechButton
| Variables Summary | |
|---|---|
| bool | bDontSetLabel |
| bool | bLeftJustify |
| float | LabelHeight |
| float | LabelWidth |
| font | MyFont |
| NotifyWindow | NotifyWindow |
| texture | OtherTexture |
| string | Text |
| color | TextColor |
| float | XOffset |
| Inherited Variables from UWindow.UWindowButton |
|---|
| bDisabled, bStretched, bUseRegion, DisabledRegion, DisabledTexture, DownRegion, DownSound, DownTexture, ImageX, ImageY, OverRegion, OverSound, OverTexture, RegionScale, ToolTipString, UpRegion, UpTexture |
| Inherited Variables from UWindow.UWindowDialogControl |
|---|
| Align, bAcceptExternalDragDrop, bHasKeyboardFocus, bNoKeyboard, Font, HelpText, MinHeight, MinWidth, NotifyWindow, TabNext, TabPrev, Text, TextColor, TextX, TextY |
| Functions Summary | ||
|---|---|---|
![]() | BeforePaint (Canvas C, float X, float Y)) | |
![]() | bool | CheckMousePassThrough (float X, float Y)) |
![]() | Notify (byte E)) | |
![]() | Paint (Canvas C, float X, float Y)) | |
![]() | SetColorFont (Font NewFont)) | |
![]() | SetTextColor (color NewColor)) | |
| Inherited Functions from UWindow.UWindowButton |
|---|
| BeforePaint, Click, Created, DoubleClick, KeyDown, MClick, MouseEnter, MouseLeave, Paint, RClick |
| Inherited Functions from UWindow.UWindowDialogControl |
|---|
| BeforePaint, CheckExternalDrag, Created, ExternalDragOver, KeyDown, KeyFocusEnter, KeyFocusExit, MouseEnter, MouseLeave, MouseMove, Notify, Register, SetFont, SetHelpText, SetText, SetTextColor |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeforePaint Source code
CheckMousePassThrough Source code
Notify Source code
Paint Source code
SetColorFont Source code
SetTextColor Source code| Defaultproperties |
|---|
defaultproperties { bIgnoreLDoubleClick=False } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||