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UTMenu.MeshBrowser

Extends
NotifyWindow
Modifiers
abstract

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UTMenu.NotifyWindow
         |   
         +-- UTMenu.MeshBrowser

Direct Known Subclasses:

EnemyBrowser, TeamBrowser

Constants Summary
Inherited Contants from UWindow.UWindowWindow
DE_Change, DE_Click, DE_Created, DE_DoubleClick, DE_Enter, DE_EnterPressed, DE_Exit, DE_HelpChanged, DE_LMouseDown, DE_MClick, DE_MouseEnter, DE_MouseLeave, DE_MouseMove, DE_RClick, DE_WheelDownPressed, DE_WheelUpPressed

Variables Summary
NotifyButtonBackButton
boolbEnemy
textureBG1[4]
textureBG2[4]
textureBG3[4]
stringBGName1[4]
stringBGName2[4]
stringBGName3[4]
stringBrowserName
boolbTeamGame
stringClassString
UTFadeTextAreaDescArea
NotifyButtonDescscrolldown
NotifyButtonDescscrollup
stringEmptyText
stringGameType
boolInitialized
Class<Ladder>Ladder
UTLadderLadderWindow
intMatch
class<RatedMatchInfo>MatchInfo
UMenuPlayerMeshClientMeshWindow
stringNameString
LadderButtonNames[8]
NotifyButtonNextButton
intNumNames
RatedMatchInfoRMI
intSelected
stringTeamMesh
textureTeamTex
NotifyButtonTitle1
Inherited Variables from UWindow.UWindowWindow
ActiveWindow, bAcceptsFocus, bAcceptsHotKeys, bAlwaysBehind, bAlwaysOnTop, bIgnoreLDoubleClick, bIgnoreMDoubleClick, bIgnoreRDoubleClick, bLeaveOnscreen, bMMouseDown, bMouseDown, bNoClip, bRMouseDown, bTransient, bUWindowActive, bWindowVisible, ClickTime, ClickX, ClickY, ClippingRegion, Cursor, FirstChildWindow, LastChildWindow, LookAndFeel, MClickTime, MClickX, MClickY, ModalWindow, NextSiblingWindow, OwnerWindow, ParentWindow, PrevSiblingWindow, RClickTime, RClickX, RClickY, Root, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary
Inherited Enumerations from UWindow.UWindowWindow
WinMessage

Structures Summary
Inherited Structures from UWindow.UWindowWindow
MouseCursor

Functions Summary
function BackPressed ()))
function BeforePaint (Canvas C, float X, float Y))
function CloseUp ()))
function Created ()))
function EscClose ()))
function HideWindow ()))
function Initialize ()))
function Paint (Canvas C, float X, float Y))
function SetInitialBot (class<Bot> InitialBot))
function SetNumNames ()))
function SetTeamVars ()))
function TitleClicked ()))
Inherited Functions from UTMenu.NotifyWindow
Notify
Inherited Functions from UWindow.UWindowWindow
Activated, ActivateWindow, AfterCreate, AfterPaint, BeforeCreate, BeforePaint, BeginPlay, BringToFront, CancelAcceptsFocus, CheckKeyFocusWindow, CheckMousePassThrough, Click, ClipText, ClipTextWidth, Close, Created, CreateWindow, Deactivated, DoTick, DoubleClick, DrawClippedActor, DrawClippedTexture, DrawHorizTiledPieces, DrawMiscBevel, DrawStretchedTexture, DrawStretchedTextureSegment, DrawUpBevel, DrawVertTiledPieces, EscClose, FindChildWindow, FindWindowUnder, FocusOtherWindow, FocusWindow, GetDesiredDimensions, GetEntryLevel, GetLevel, GetLookAndFeelTexture, GetMouseXY, GetParent, GetPlayerOwner, GlobalToWindow, HideChildWindow, HideWindow, HotKeyDown, HotKeyUp, IsActive, KeyDown, KeyFocusEnter, KeyFocusExit, KeyType, KeyUp, LMouseDown, LMouseUp, MClick, MDoubleClick, MessageBox, MessageBoxDone, MessageClients, MMouseDown, MMouseUp, MouseEnter, MouseIsOver, MouseLeave, MouseMove, NotifyAfterLevelChange, NotifyBeforeLevelChange, NotifyQuitUnreal, Paint, PaintClients, ParseAmpersand, ProcessMenuKey, PropagateKey, RClick, RDoubleClick, RemoveAmpersand, ReplaceText, Resized, ResolutionChanged, RMouseDown, RMouseUp, SaveConfigs, SendToBack, SetAcceptsFocus, SetAcceptsHotKeys, SetCursor, SetMouseWindow, SetParent, SetSize, ShowChildWindow, ShowModal, ShowWindow, StripCRLF, TextSize, Tick, Tile, ToolTip, WaitModal, WindowEvent, WindowHidden, WindowIsVisible, WindowShown, WindowToGlobal, WrapClipText


Variables Detail

BackButton Source code

var NotifyButton BackButton;

bEnemy Source code

var bool bEnemy;

BG1[4] Source code

var texture BG1[4];

BG2[4] Source code

var texture BG2[4];

BG3[4] Source code

var texture BG3[4];

BGName1[4] Source code

var string BGName1[4];

BGName2[4] Source code

var string BGName2[4];

BGName3[4] Source code

var string BGName3[4];

BrowserName Source code

var localized string BrowserName;

bTeamGame Source code

var bool bTeamGame;

ClassString Source code

var localized string ClassString;

DescArea Source code

var UTFadeTextArea DescArea;

Descscrolldown Source code

var NotifyButton Descscrolldown;

Descscrollup Source code

var NotifyButton Descscrollup;

EmptyText Source code

var string EmptyText;

GameType Source code

var string GameType;

Initialized Source code

var bool Initialized;

Ladder Source code

var Class<Ladder> Ladder;

LadderWindow Source code

var UTLadder LadderWindow;

Match Source code

var int Match;

MatchInfo Source code

var class<RatedMatchInfo> MatchInfo;

MeshWindow Source code

var UMenuPlayerMeshClient MeshWindow;

NameString Source code

var localized string NameString;

Names[8] Source code

var LadderButton Names[8];

NextButton Source code

var NotifyButton NextButton;

NumNames Source code

var int NumNames;

RMI Source code

var RatedMatchInfo RMI;

Selected Source code

var int Selected;

TeamMesh Source code

var string TeamMesh;

TeamTex Source code

var texture TeamTex;

Title1 Source code

var NotifyButton Title1;


Functions Detail

BackPressed Source code

function BackPressed ( ) )

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

CloseUp Source code

function CloseUp ( ) )

Created Source code

function Created ( ) )

EscClose Source code

function EscClose ( ) )

HideWindow Source code

function HideWindow ( ) )

Initialize Source code

function Initialize ( ) )

Paint Source code

function Paint ( Canvas C, float X, float Y) )

SetInitialBot Source code

function SetInitialBot ( class<Bot> InitialBot) )

SetNumNames Source code

function SetNumNames ( ) )

SetTeamVars Source code

function SetTeamVars ( ) )

TitleClicked Source code

function TitleClicked ( ) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fr 7.6.2013 13:14:38.515 - Created with UnCodeX