| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- UWindow.UWindowBase
|
+-- UWindow.UWindowWindow
|
+-- UWindow.UWindowClientWindow
|
+-- UWindow.UWindowDialogClientWindow
|
+-- UMenu.UMenuDialogClientWindow
|
+-- UMenu.UMenuPlayerMeshClient
| Variables Summary | |
|---|---|
| bool | bFace |
| string | BodyText |
| bool | bRotate |
| bool | bTween |
| UWindowButton | CenterButton |
| rotator | CenterRotator |
| UWindowSmallButton | FaceButton |
| string | FaceText |
| UWindowButton | LeftButton |
| MeshActor | MeshActor |
| UWindowButton | RightButton |
| rotator | ViewRotator |
| Inherited Variables from UWindow.UWindowDialogClientWindow |
|---|
| DesiredHeight, DesiredWidth, TabLast |
| Functions Summary | ||
|---|---|---|
![]() | AnimEnd (MeshActor MyMesh)) | |
![]() | BeforePaint (Canvas C, float X, float Y)) | |
![]() | ClearSkins ())) | |
![]() | Close (optional bool bByParent)) | |
![]() | Created ())) | |
![]() | FacePressed ())) | |
![]() | LeftPressed ())) | |
![]() | Notify (UWindowDialogControl C, byte E)) | |
![]() | Paint (Canvas C, float X, float Y)) | |
![]() | Resized ())) | |
![]() | RightPressed ())) | |
![]() | SetMesh (mesh NewMesh)) | |
![]() | SetMeshString (string NewMesh)) | |
![]() | SetNoAnimMesh (mesh NewMesh)) | |
![]() | SetNoAnimMeshString (string NewMesh)) | |
![]() | SetSkin (texture NewSkin)) | |
![]() | Tick (float Delta)) | |
| Inherited Functions from UMenu.UMenuDialogClientWindow |
|---|
| Notify |
| Inherited Functions from UWindow.UWindowDialogClientWindow |
|---|
| CreateControl, GetDesiredDimensions, Notify, OKPressed, Paint |
| Variables Detail |
|---|
| Functions Detail |
|---|
AnimEnd Source code
BeforePaint Source code
ClearSkins Source code
Close Source code
Created Source code
FacePressed Source code
LeftPressed Source code
Notify Source code
Paint Source code
Resized Source code
RightPressed Source code
SetMesh Source code
SetMeshString Source code
SetNoAnimMesh Source code
SetNoAnimMeshString Source code
SetSkin Source code
Tick Source code| Defaultproperties |
|---|
defaultproperties { FaceText="Face" BodyText="Body" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||