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UTMenu.UTBotConfigClient

Extends
UMenuBotConfigBase

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UWindow.UWindowPageWindow
               |   
               +-- UMenu.UMenuPageWindow
                  |   
                  +-- UMenu.UMenuBotConfigBase
                     |   
                     +-- UTMenu.UTBotConfigClient

Variables Summary
UWindowCheckboxBalanceTeamsCheck
stringBalanceTeamsHelp
stringBalanceTeamsText
Class<ChallengeBotInfo>BotConfig
UWindowCheckboxDumbDownCheck
stringDumbDownHelp
stringDumbDownText
stringMinPlayersHelp
stringMinPlayersText
Inherited Variables from UMenu.UMenuBotConfigBase
AtLeastOneBotText, AtLeastOneBotTitle, AutoAdjustCheck, AutoAdjustHelp, AutoAdjustText, BaseCombo, BaseHelp, BaseText, BotmatchParent, ConfigBots, ConfigBotsHelp, ConfigBotsText, ControlOffset, Initialized, NumBotsEdit, NumBotsHelp, NumBotsText, RandomCheck, RandomHelp, RandomText, Skills[8], SkillTaunts[8], TauntLabel

Functions Summary
function AutoAdjustChecked ()))
function BalanceTeamsChanged ()))
function BaseChanged ()))
function BeforePaint (Canvas C, float X, float Y))
function ConfigureIndivBots ()))
function Created ()))
function DumbDownChanged ()))
function LoadCurrentValues ()))
function Notify (UWindowDialogControl C, byte E))
function NumBotsChanged ()))
function RandomChecked ()))
function SaveConfigs ()))
Inherited Functions from UMenu.UMenuBotConfigBase
AfterCreate, AutoAdjustChecked, BaseChanged, BeforePaint, ConfigureIndivBots, Created, LoadCurrentValues, Notify, NumBotsChanged, RandomChecked, SetBotmatchParent
Inherited Functions from UMenu.UMenuPageWindow
Notify, Paint


Variables Detail

BalanceTeamsCheck Source code

var UWindowCheckbox BalanceTeamsCheck;

BalanceTeamsHelp Source code

var localized string BalanceTeamsHelp;

BalanceTeamsText Source code

var localized string BalanceTeamsText;

BotConfig Source code

var Class<ChallengeBotInfo> BotConfig;

DumbDownCheck Source code

var UWindowCheckbox DumbDownCheck;

DumbDownHelp Source code

var localized string DumbDownHelp;

DumbDownText Source code

var localized string DumbDownText;

MinPlayersHelp Source code

var localized string MinPlayersHelp;

MinPlayersText Source code

var localized string MinPlayersText;


Functions Detail

AutoAdjustChecked Source code

function AutoAdjustChecked ( ) )

BalanceTeamsChanged Source code

function BalanceTeamsChanged ( ) )

BaseChanged Source code

function BaseChanged ( ) )

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

ConfigureIndivBots Source code

function ConfigureIndivBots ( ) )

Created Source code

function Created ( ) )

DumbDownChanged Source code

function DumbDownChanged ( ) )

LoadCurrentValues Source code

function LoadCurrentValues ( ) )

Notify Source code

function Notify ( UWindowDialogControl C, byte E) )

NumBotsChanged Source code

function NumBotsChanged ( ) )

RandomChecked Source code

function RandomChecked ( ) )

SaveConfigs Source code

function SaveConfigs ( ) )


Defaultproperties

defaultproperties
{
     BalanceTeamsText="Balance Teams"
     BalanceTeamsHelp="If this setting is checked, bots will automatically change teams to ensure there is a balanced number of members on each team."
     DumbDownText="Enhanced Team AI"
     DumbDownHelp="Enable enhanced team artificial intelligence features for the bots in this game."
     MinPlayersText="Min. Total Players"
     MinPlayersHelp="Bots will fill out the game to ensure there are always this many players.  Set this number to 0 to disable bots."
     Skills(2)="Experienced"
     Skills(3)="Skilled"
     Skills(4)="Adept"
     Skills(5)="Masterful"
     Skills(6)="Inhuman"
     Skills(7)="Godlike"
     SkillTaunts(1)="They know how to kill."
     SkillTaunts(2)="Don't get cocky."
     SkillTaunts(3)="You think you're tough?"
     SkillTaunts(4)="You'd better be good."
     SkillTaunts(5)="I hope you like to respawn."
     SkillTaunts(6)="You're already dead."
     SkillTaunts(7)="I am the Alpha and the Omega."
}

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Creation time: Fr 7.6.2013 13:15:19.219 - Created with UnCodeX