UTMenu.UTAudioClientWindow
- Extends
- UMenuAudioClientWindow
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowClientWindow
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+-- UWindow.UWindowDialogClientWindow
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+-- UWindow.UWindowPageWindow
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+-- UMenu.UMenuPageWindow
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+-- UMenu.UMenuAudioClientWindow
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+-- UTMenu.UTAudioClientWindow
Inherited Variables from UMenu.UMenuAudioClientWindow |
ControlOffset, Details[2], MessageBeepCheck, MessageBeepHelp, MessageBeepText, MusicVolumeHelp, MusicVolumeSlider, MusicVolumeText, SoundQualityCombo, SoundQualityHelp, SoundQualityText, SoundVolumeHelp, SoundVolumeSlider, SoundVolumeText, VoiceMessagesCheck, VoiceMessagesHelp, VoiceMessagesText |
Inherited Functions from UMenu.UMenuAudioClientWindow |
AfterCreate, BeforePaint, Created, ExtraMessageOptions, MessageBeepChecked, MusicVolumeChanged, Notify, SaveConfigs, SoundQualityChanged, SoundVolumeChanged, VoiceMessagesChecked |
var localized string AnnouncerVolumeHelp;
var localized string AnnouncerVolumeText;
var localized string AutoTauntHelp;
var localized string AutoTauntText;
var localized string ConfirmHardwareText;
var localized string ConfirmHardwareTitle;
var localized string ConfirmSurroundText;
var localized string ConfirmSurroundTitle;
var localized string MessageSettingsHelp;
var localized string MessageSettingsText;
var localized string MessageSettings[4];
var localized string NoMatureLanguageHelp;
var localized string NoMatureLanguageText;
var localized string Use3DHardwareHelp;
var localized string Use3DHardwareText;
var localized string UseSurroundSoundHelp;
var localized string UseSurroundSoundText;
AnnouncerVolumeChanged Source code
function AnnouncerVolumeChanged ( ) )
function AutoTauntChecked ( ) )
function BeforePaint (
Canvas C,
float X,
float Y) )
function Created ( ) )
function ExtraMessageOptions ( ) )
function Hardware3DChecked ( ) )
function Hardware3DSet ( ) )
MessageSettingsChanged Source code
function MessageSettingsChanged ( ) )
NoMatureLanguageChanged Source code
function NoMatureLanguageChanged ( ) )
function SaveConfigs ( ) )
function SurroundSoundChecked ( ) )
function SurroundSoundSet ( ) )
function VoiceMessagesChecked ( ) )
defaultproperties
{
AnnouncerVolumeText="Announcer Volume"
AnnouncerVolumeHelp="Adjusts the volume of the in-game announcer."
AutoTauntText="Auto Taunt"
AutoTauntHelp="If checked, your player will send automatic taunts to your victims, whenever you score a frag."
Use3DHardwareText="Use Hardware 3D Sound"
Use3DHardwareHelp="If checked, UT will use your 3D audio hardware for richer environmental effects."
UseSurroundSoundText="Use Surround Sound"
UseSurroundSoundHelp="If checked, UT will use your digital receiver for better surround sound."
MessageSettingsText="Play Voice Messages"
MessageSettingsHelp="This setting controls which voice messages sent from other players will be heard."
MessageSettings(0)="All"
MessageSettings(1)="No Auto-Taunts"
MessageSettings(2)="No Taunts"
MessageSettings(3)="None"
ConfirmHardwareTitle="Confirm Use 3D Sound Hardware"
ConfirmHardwareText="The hardware 3D sound feature requires you have a 3D sound card supporting A3D or EAX. Enabling this option can also cause your performance to degrade severely in some cases.\n\nAre you sure you want to enable this feature?"
ConfirmSurroundTitle="Confirm Use Surround Sound"
ConfirmSurroundText="The surround sound feature requires you have a compatible surround sound receiver connected to your sound card. Enabling this option without the appropriate receiver can cause anomalies in sound performance.\n\nAre you sure you want to enable this feature?"
NoMatureLanguageText="No Mature Taunts"
NoMatureLanguageHelp="If checked, voice taunts with mature language will not be played."
}
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Creation time: Fr 7.6.2013 13:15:19.188 - Created with
UnCodeX