Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTMenu.UTAudioClientWindow

Extends
UMenuAudioClientWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UWindow.UWindowPageWindow
               |   
               +-- UMenu.UMenuPageWindow
                  |   
                  +-- UMenu.UMenuAudioClientWindow
                     |   
                     +-- UTMenu.UTAudioClientWindow

Variables Summary
stringAnnouncerVolumeHelp
UWindowHSliderControlAnnouncerVolumeSlider
stringAnnouncerVolumeText
UWindowCheckboxAutoTauntCheck
stringAutoTauntHelp
stringAutoTauntText
UWindowMessageBoxConfirmHardware
stringConfirmHardwareText
stringConfirmHardwareTitle
UWindowMessageBoxConfirmSurround
stringConfirmSurroundText
stringConfirmSurroundTitle
UWindowComboControlMessageSettingsCombo
stringMessageSettingsHelp
stringMessageSettingsText
stringMessageSettings[4]
UWindowCheckboxNoMatureLanguageCheck
stringNoMatureLanguageHelp
stringNoMatureLanguageText
UWindowCheckboxUse3DHardwareCheck
stringUse3DHardwareHelp
stringUse3DHardwareText
UWindowCheckboxUseSurroundSoundCheck
stringUseSurroundSoundHelp
stringUseSurroundSoundText
Inherited Variables from UMenu.UMenuAudioClientWindow
ControlOffset, Details[2], MessageBeepCheck, MessageBeepHelp, MessageBeepText, MusicVolumeHelp, MusicVolumeSlider, MusicVolumeText, SoundQualityCombo, SoundQualityHelp, SoundQualityText, SoundVolumeHelp, SoundVolumeSlider, SoundVolumeText, VoiceMessagesCheck, VoiceMessagesHelp, VoiceMessagesText

Functions Summary
function AnnouncerVolumeChanged ()))
function AutoTauntChecked ()))
function BeforePaint (Canvas C, float X, float Y))
function Created ()))
function ExtraMessageOptions ()))
function Hardware3DChecked ()))
function Hardware3DSet ()))
function MessageBoxDone (UWindowMessageBox W, MessageBoxResult Result))
function MessageSettingsChanged ()))
function NoMatureLanguageChanged ()))
function Notify (UWindowDialogControl C, byte E))
function SaveConfigs ()))
function SurroundSoundChecked ()))
function SurroundSoundSet ()))
function VoiceMessagesChecked ()))
Inherited Functions from UMenu.UMenuAudioClientWindow
AfterCreate, BeforePaint, Created, ExtraMessageOptions, MessageBeepChecked, MusicVolumeChanged, Notify, SaveConfigs, SoundQualityChanged, SoundVolumeChanged, VoiceMessagesChecked
Inherited Functions from UMenu.UMenuPageWindow
Notify, Paint


Variables Detail

AnnouncerVolumeHelp Source code

var localized string AnnouncerVolumeHelp;

AnnouncerVolumeSlider Source code

var UWindowHSliderControl AnnouncerVolumeSlider;

AnnouncerVolumeText Source code

var localized string AnnouncerVolumeText;

AutoTauntCheck Source code

var UWindowCheckbox AutoTauntCheck;

AutoTauntHelp Source code

var localized string AutoTauntHelp;

AutoTauntText Source code

var localized string AutoTauntText;

ConfirmHardware Source code

var UWindowMessageBox ConfirmHardware;

ConfirmHardwareText Source code

var localized string ConfirmHardwareText;

ConfirmHardwareTitle Source code

var localized string ConfirmHardwareTitle;

ConfirmSurround Source code

var UWindowMessageBox ConfirmSurround;

ConfirmSurroundText Source code

var localized string ConfirmSurroundText;

ConfirmSurroundTitle Source code

var localized string ConfirmSurroundTitle;

MessageSettingsCombo Source code

var UWindowComboControl MessageSettingsCombo;

MessageSettingsHelp Source code

var localized string MessageSettingsHelp;

MessageSettingsText Source code

var localized string MessageSettingsText;

MessageSettings[4] Source code

var localized string MessageSettings[4];

NoMatureLanguageCheck Source code

var UWindowCheckbox NoMatureLanguageCheck;

NoMatureLanguageHelp Source code

var localized string NoMatureLanguageHelp;

NoMatureLanguageText Source code

var localized string NoMatureLanguageText;

Use3DHardwareCheck Source code

var UWindowCheckbox Use3DHardwareCheck;

Use3DHardwareHelp Source code

var localized string Use3DHardwareHelp;

Use3DHardwareText Source code

var localized string Use3DHardwareText;

UseSurroundSoundCheck Source code

var UWindowCheckbox UseSurroundSoundCheck;

UseSurroundSoundHelp Source code

var localized string UseSurroundSoundHelp;

UseSurroundSoundText Source code

var localized string UseSurroundSoundText;


Functions Detail

AnnouncerVolumeChanged Source code

function AnnouncerVolumeChanged ( ) )

AutoTauntChecked Source code

function AutoTauntChecked ( ) )

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

Created Source code

function Created ( ) )

ExtraMessageOptions Source code

function ExtraMessageOptions ( ) )

Hardware3DChecked Source code

function Hardware3DChecked ( ) )

Hardware3DSet Source code

function Hardware3DSet ( ) )

MessageBoxDone Source code

function MessageBoxDone ( UWindowMessageBox W, MessageBoxResult Result) )

MessageSettingsChanged Source code

function MessageSettingsChanged ( ) )

NoMatureLanguageChanged Source code

function NoMatureLanguageChanged ( ) )

Notify Source code

function Notify ( UWindowDialogControl C, byte E) )

SaveConfigs Source code

function SaveConfigs ( ) )

SurroundSoundChecked Source code

function SurroundSoundChecked ( ) )

SurroundSoundSet Source code

function SurroundSoundSet ( ) )

VoiceMessagesChecked Source code

function VoiceMessagesChecked ( ) )


Defaultproperties

defaultproperties
{
     AnnouncerVolumeText="Announcer Volume"
     AnnouncerVolumeHelp="Adjusts the volume of the in-game announcer."
     AutoTauntText="Auto Taunt"
     AutoTauntHelp="If checked, your player will send automatic taunts to your victims, whenever you score a frag."
     Use3DHardwareText="Use Hardware 3D Sound"
     Use3DHardwareHelp="If checked, UT will use your 3D audio hardware for richer environmental effects."
     UseSurroundSoundText="Use Surround Sound"
     UseSurroundSoundHelp="If checked, UT will use your digital receiver for better surround sound."
     MessageSettingsText="Play Voice Messages"
     MessageSettingsHelp="This setting controls which voice messages sent from other players will be heard."
     MessageSettings(0)="All"
     MessageSettings(1)="No Auto-Taunts"
     MessageSettings(2)="No Taunts"
     MessageSettings(3)="None"
     ConfirmHardwareTitle="Confirm Use 3D Sound Hardware"
     ConfirmHardwareText="The hardware 3D sound feature requires you have a 3D sound card supporting A3D or EAX.  Enabling this option can also cause your performance to degrade severely in some cases.\n\nAre you sure you want to enable this feature?"
     ConfirmSurroundTitle="Confirm Use Surround Sound"
     ConfirmSurroundText="The surround sound feature requires you have a compatible surround sound receiver connected to your sound card.  Enabling this option without the appropriate receiver can cause anomalies in sound performance.\n\nAre you sure you want to enable this feature?"
     NoMatureLanguageText="No Mature Taunts"
     NoMatureLanguageHelp="If checked, voice taunts with mature language will not be played."
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fr 7.6.2013 13:15:19.188 - Created with UnCodeX