Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Botpack.UTPlayerChunks

Extends
UTCreatureChunks

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- Botpack.UTCreatureChunks
            |   
            +-- Botpack.UTPlayerChunks

Direct Known Subclasses:

UTHeads, UTHeart, UTLiver, UTStomach, UT_bossarm, UT_bossthigh, UT_FemaleArm, UT_FemaleFoot, UT_FemaleTorso, UT_MaleArm, UT_MaleFoot, UT_MaleTorso, UT_Thigh

Variables Summary
Inherited Variables from Botpack.UTCreatureChunks
bGreenBlood, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, HitSounds[4], trail, TrailSize
Inherited Variables from Engine.Carcass
bDecorative, bPlayerCarcass, bReducedHeight, bSlidingCarcass, Bugs, CumulativeDamage, flies, PlayerOwner, rats

Functions Summary
Inherited Functions from Botpack.UTCreatureChunks
BeginPlay, BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, InitVelocity, Landed, TakeDamage, Timer, ZoneChange
Inherited Functions from Engine.Carcass
AddFliesAndRats, AllowChunk, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, Initfor, TakeDamage, Timer


Defaultproperties

defaultproperties
{
     TrailSize=0.500000
     RemoteRole=ROLE_None
     AmbientGlow=60
     Mass=30.000000
     Buoyancy=18.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fr 7.6.2013 13:15:20.140 - Created with UnCodeX