| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- Botpack.UTCreatureChunks
|
+-- Botpack.UTPlayerChunks
UTHeads, UTHeart, UTLiver, UTStomach, UT_bossarm, UT_bossthigh, UT_FemaleArm, UT_FemaleFoot, UT_FemaleTorso, UT_MaleArm, UT_MaleFoot, UT_MaleTorso, UT_Thigh
| Variables Summary |
|---|
| Inherited Variables from Botpack.UTCreatureChunks |
|---|
| bGreenBlood, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, HitSounds[4], trail, TrailSize |
| Inherited Variables from Engine.Carcass |
|---|
| bDecorative, bPlayerCarcass, bReducedHeight, bSlidingCarcass, Bugs, CumulativeDamage, flies, PlayerOwner, rats |
| Functions Summary |
|---|
| Inherited Functions from Botpack.UTCreatureChunks |
|---|
| BeginPlay, BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, InitVelocity, Landed, TakeDamage, Timer, ZoneChange |
| Inherited Functions from Engine.Carcass |
|---|
| AddFliesAndRats, AllowChunk, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, Initfor, TakeDamage, Timer |
| Defaultproperties |
|---|
defaultproperties { TrailSize=0.500000 RemoteRole=ROLE_None AmbientGlow=60 Mass=30.000000 Buoyancy=18.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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