Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Botpack.UTLiver

Extends
UTPlayerChunks

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- Botpack.UTCreatureChunks
            |   
            +-- Botpack.UTPlayerChunks
               |   
               +-- Botpack.UTLiver

Variables Summary
Inherited Variables from Botpack.UTCreatureChunks
bGreenBlood, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, HitSounds[4], trail, TrailSize

Functions Summary
Inherited Functions from Botpack.UTCreatureChunks
BeginPlay, BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, InitVelocity, Landed, TakeDamage, Timer, ZoneChange


Defaultproperties

defaultproperties
{
     Mesh=LodMesh'UnrealShare.LiverM'
     CollisionRadius=5.000000
     CollisionHeight=3.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fr 7.6.2013 13:15:20.030 - Created with UnCodeX