| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- Botpack.UTCreatureChunks
|
+-- Botpack.UTPlayerChunks
|
+-- Botpack.UTLiver
| Variables Summary |
|---|
| Inherited Variables from Botpack.UTCreatureChunks |
|---|
| bGreenBlood, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, HitSounds[4], trail, TrailSize |
| Functions Summary |
|---|
| Inherited Functions from Botpack.UTCreatureChunks |
|---|
| BeginPlay, BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, InitVelocity, Landed, TakeDamage, Timer, ZoneChange |
| Defaultproperties |
|---|
defaultproperties { Mesh=LodMesh'UnrealShare.LiverM' CollisionRadius=5.000000 CollisionHeight=3.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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