Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- Engine.Carcass | +-- Botpack.UTCreatureChunks | +-- Botpack.UTPlayerChunks | +-- Botpack.UT_MaleArm
Variables Summary |
---|
Inherited Variables from Botpack.UTCreatureChunks |
---|
bGreenBlood, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, HitSounds[4], trail, TrailSize |
Functions Summary |
---|
Inherited Functions from Botpack.UTCreatureChunks |
---|
BeginPlay, BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, InitVelocity, Landed, TakeDamage, Timer, ZoneChange |
Defaultproperties |
---|
defaultproperties { Mesh=LodMesh'Botpack.malearmm' CollisionRadius=25.000000 CollisionHeight=6.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |