UWindow.UWindowPulldownMenu
- Extends
- UWindowListControl
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowDialogControl
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+-- UWindow.UWindowListControl
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+-- UWindow.UWindowPulldownMenu
Direct Known Subclasses:
UMenuGameMenu, UMenuHelpMenu, UMenuModMenu, UMenuMultiplayerMenu, UMenuOptionsMenu, UMenuStatsMenu, UMenuToolsMenu, UTGameMenu, UWindowRightClickMenu
Inherited Variables from UWindow.UWindowDialogControl |
Align, bAcceptExternalDragDrop, bHasKeyboardFocus, bNoKeyboard, Font, HelpText, MinHeight, MinWidth, NotifyWindow, TabNext, TabPrev, Text, TextColor, TextX, TextY |
Functions Summary |
| UWindowPulldownMenuItem | AddMenuItem (string C, Texture G))
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| | BeforeExecuteItem (UWindowPulldownMenuItem I))
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| | BeforePaint (Canvas C, float X, float Y))
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| | Clear ()))
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| | CloseUp (optional bool bByOwner))
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| | Created ()))
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| | DeSelect ()))
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| | DrawItem (Canvas C, UWindowList Item, float X, float Y, float W, float H))
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| | DrawMenuBackground (Canvas C))
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| | ExecuteItem (UWindowPulldownMenuItem I))
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| | FocusOtherWindow (UWindowWindow W))
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| UWindowMenuBar | GetMenuBar ()))
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| | KeyDown (int Key, float X, float Y))
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| | KeyUp (int Key, float X, float Y))
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| | LMouseDown (float X, float Y))
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| | LMouseUp (float X, float Y))
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| | MenuCmd (int Item))
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| | MouseMove (float X, float Y))
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| | Paint (Canvas C, float X, float Y))
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| | PerformSelect (UWindowPulldownMenuItem NewSelected))
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| | Select (UWindowPulldownMenuItem I))
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| | SetSelected (float X, float Y))
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| | ShowWindow ()))
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Inherited Functions from UWindow.UWindowDialogControl |
BeforePaint, CheckExternalDrag, Created, ExternalDragOver, KeyDown, KeyFocusEnter, KeyFocusExit, MouseEnter, MouseLeave, MouseMove, Notify, Register, SetFont, SetHelpText, SetText, SetTextColor |
var int HBorder;
var int ItemHeight;
var int TextBorder;
var int VBorder;
function BeforePaint (
Canvas C,
float X,
float Y) )
function Clear ( ) )
function CloseUp ( optional bool bByOwner) )
function Created ( ) )
function DeSelect ( ) )
function DrawItem (
Canvas C,
UWindowList Item,
float X,
float Y,
float W,
float H) )
function DrawMenuBackground (
Canvas C) )
function KeyDown ( int Key, float X, float Y) )
function KeyUp ( int Key, float X, float Y) )
function LMouseDown ( float X, float Y) )
function LMouseUp ( float X, float Y) )
function MenuCmd ( int Item) )
function MouseMove ( float X, float Y) )
function Paint (
Canvas C,
float X,
float Y) )
function SetSelected ( float X, float Y) )
function ShowWindow ( ) )
defaultproperties
{
bAlwaysOnTop=True
}
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Creation time: Fr 7.6.2013 13:15:25.428 - Created with
UnCodeX