- Extends
- UWindowPulldownMenu
Core.Object
|
+-- UWindow.UWindowBase
|
+-- UWindow.UWindowWindow
|
+-- UWindow.UWindowDialogControl
|
+-- UWindow.UWindowListControl
|
+-- UWindow.UWindowPulldownMenu
|
+-- UTMenu.UTGameMenu
Inherited Functions from UWindow.UWindowPulldownMenu |
AddMenuItem, BeforeExecuteItem, BeforePaint, Clear, CloseUp, Created, DeSelect, DrawItem, DrawMenuBackground, ExecuteItem, FocusOtherWindow, GetMenuBar, KeyDown, KeyUp, LMouseDown, LMouseUp, MenuCmd, MouseMove, Paint, PerformSelect, Select, SetSelected, ShowWindow |
var localized string BotmatchHelp;
var localized string BotmatchName;
var localized string DemoQuitText;
var localized string LoadGameHelp;
var localized string LoadGameName;
var localized string NewGameHelp;
var localized string NewGameName;
var localized string QuitHelp;
var localized string QuitName;
var localized string QuitText;
var localized string QuitTitle;
var localized string ReturnToGameHelp;
var localized string ReturnToGameName;
function Created ( ) )
function ShowWindow ( ) )
defaultproperties
{
NewGameName="&Start Unreal Tournament"
NewGameHelp="Select to start a new Unreal Tournament game!"
LoadGameName="&Resume Saved Tournament"
LoadGameHelp="Select to resume a saved Unreal Tournament game."
BotmatchName="Start &Practice Session"
BotmatchHelp="Select to begin a practice game against bots."
ReturnToGameName="Return to &Current Game"
ReturnToGameHelp="Leave the menus and return to your current game. Pressing the ESC key also returns you to the current game."
QuitName="&Quit"
QuitHelp="Select to save preferences and exit Unreal."
QuitTitle="Confirm Quit"
QuitText="Are you sure you want to Quit?"
DemoQuitText="Thank you for playing the Unreal Tournament Demo. Visit our website for information on the full version of the game, which contains 7 unique game types and over 50 levels!\n\nWould you like to visit the Unreal Tournament website now?"
}
|
Creation time: Fr 7.6.2013 13:15:19.843 - Created with
UnCodeX