UMenu.UMenuGameMenu
- Extends
- UWindowPulldownMenu
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowDialogControl
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+-- UWindow.UWindowListControl
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+-- UWindow.UWindowPulldownMenu
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+-- UMenu.UMenuGameMenu
Inherited Functions from UWindow.UWindowPulldownMenu |
AddMenuItem, BeforeExecuteItem, BeforePaint, Clear, CloseUp, Created, DeSelect, DrawItem, DrawMenuBackground, ExecuteItem, FocusOtherWindow, GetMenuBar, KeyDown, KeyUp, LMouseDown, LMouseUp, MenuCmd, MouseMove, Paint, PerformSelect, Select, SetSelected, ShowWindow |
var localized string BotmatchHelp;
var localized string BotmatchName;
var localized string LoadHelp;
var localized string LoadName;
var localized string NewGameHelp;
var localized string NewGameName;
var localized string QuitHelp;
var localized string QuitName;
var localized string QuitText;
var localized string QuitTitle;
var localized string SaveHelp;
var localized string SaveName;
function Created ( ) )
defaultproperties
{
NewGameName="&New"
NewGameHelp="Select to setup a new single player game of Unreal."
LoadName="&Load"
LoadHelp="Select to load a previously saved game."
SaveName="&Save"
SaveHelp="Select to save your current game."
BotmatchName="&Botmatch"
BotmatchHelp="Select to begin a game of Botmatch: Deathmatch with Bots!"
QuitName="&Quit"
QuitHelp="Select to save preferences and exit Unreal."
QuitTitle="Confirm Quit"
QuitText="Are you sure you want to Quit?"
}
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Creation time: Fr 7.6.2013 13:15:14.695 - Created with
UnCodeX