Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- Engine.Carcass | +-- UnrealShare.CreatureCarcass | +-- UnrealShare.HumanCarcass | +-- UnrealShare.DeadMales | +-- UnrealShare.MaleBodyThree | +-- UnrealShare.MaleThreeCarcass
Functions Summary | ||
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ForceMeshToExist ())) |
Inherited Functions from UnrealShare.DeadMales |
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SpawnHead |
Functions Detail |
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Defaultproperties |
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defaultproperties { Physics=PHYS_Falling Mesh=LodMesh'UnrealShare.Male3' bBlockActors=True bBlockPlayers=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |