Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- Engine.Carcass | +-- UnrealShare.CreatureCarcass | +-- UnrealShare.HumanCarcass | +-- UnrealShare.DeadMales | +-- UnrealShare.MaleBodyThree
MaleThreeCarcass
Variables Summary |
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Inherited Variables from UnrealShare.HumanCarcass |
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MasterReplacement |
Functions Summary |
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Inherited Functions from UnrealShare.DeadMales |
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SpawnHead |
Inherited Functions from UnrealShare.HumanCarcass |
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BeginState, CreateReplacement, Initfor, ReduceCylinder, SpawnHead |
Defaultproperties |
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defaultproperties { AnimSequence=Dead1 Mesh=LodMesh'UnrealShare.DeadMale3' Mass=100.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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