Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- UnrealShare.Bots | +-- UnrealShare.HumanBot | +-- UnrealShare.MaleBot | +-- UnrealI.MaleTwoBot
Functions Summary | ||
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![]() | ForceMeshToExist ())) |
Inherited Functions from UnrealShare.MaleBot |
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PlayDying, PlayGutHit, PlayHeadHit, PlayLeftHit, PlayRightHit |
Functions Detail |
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Defaultproperties |
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defaultproperties { CarcassType=Class'UnrealI.MaleTwoCarcass' LandGrunt=Sound'UnrealI.Male.MLand2' JumpSound=Sound'UnrealI.Male.MJump2' Skin=Texture'UnrealShare.Skins.Ash' Mesh=LodMesh'UnrealI.Male2' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |