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UnrealI.MaleOneCarcass

Extends
MaleBody

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureCarcass
            |   
            +-- UnrealShare.HumanCarcass
               |   
               +-- UnrealShare.DeadMales
                  |   
                  +-- UnrealShare.MaleBody
                     |   
                     +-- UnrealI.MaleOneCarcass

Functions Summary
function ForceMeshToExist ()))
Inherited Functions from UnrealShare.DeadMales
SpawnHead


Functions Detail

ForceMeshToExist Source code

function ForceMeshToExist ( ) )


Defaultproperties

defaultproperties
{
     Physics=PHYS_Falling
     Mesh=LodMesh'UnrealI.Male1'
     bBlockActors=True
     bBlockPlayers=True
}

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Creation time: Fr 7.6.2013 13:14:38.235 - Created with UnCodeX