UMenu.UMenuPlayerSetupClient
- Extends
- UMenuDialogClientWindow
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowClientWindow
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+-- UWindow.UWindowDialogClientWindow
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+-- UMenu.UMenuDialogClientWindow
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+-- UMenu.UMenuPlayerSetupClient
Direct Known Subclasses:
UMenuBotSetupBase, UTPlayerSetupClient
var localized string ClassHelp;
var localized string ClassText;
var localized string FaceHelp;
var localized string FaceText;
var bool Initialized;
var string MeshName;
var localized string NameHelp;
var localized string NameText;
var class<
Pawn> NewPlayerClass;
var localized string NoTeam;
var string PlayerBaseClass;
var localized string SkinHelp;
var localized string SkinText;
var localized string TeamHelp;
var localized string Teams[4];
var localized string TeamText;
UMenuPlayerSetupClient
function AfterCreate ( ) )
function BeforePaint (
Canvas C,
float X,
float Y) )
function ClassChanged ( ) )
function Created ( ) )
function FaceChanged ( ) )
function IterateFaces ( string InSkinName) )
function IterateSkins ( ) )
function LoadClasses ( ) )
function LoadCurrent ( ) )
function NameChanged ( ) )
function SaveConfigs ( ) )
function SkinChanged ( ) )
function TeamChanged ( ) )
function UseSelected ( ) )
defaultproperties
{
ControlOffset=25
PlayerBaseClass="UnrealiPlayer"
NameText="Name:"
NameHelp="Set your player name."
TeamText="Team:"
Teams(0)="Red"
Teams(1)="Blue"
Teams(2)="Green"
Teams(3)="Gold"
NoTeam="None"
TeamHelp="Select the team you wish to play on."
ClassText="Class:"
ClassHelp="Select your player class."
SkinText="Skin:"
SkinHelp="Choose a skin for your player."
FaceText="Face:"
FaceHelp="Choose a face for your player."
}
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Creation time: Fr 7.6.2013 13:15:18.143 - Created with
UnCodeX