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UMenu.UMenuBotSetupBase

Extends
UMenuPlayerSetupClient

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UMenu.UMenuDialogClientWindow
               |   
               +-- UMenu.UMenuPlayerSetupClient
                  |   
                  +-- UMenu.UMenuBotSetupBase

Direct Known Subclasses:

UMenuBotSetupClient, UTIndivBotSetupClient

Variables Summary
UWindowComboControlBotCombo
stringBotHelp
stringBotText
stringBotWord
intConfigureBot
UWindowSmallButtonDefaultsButton
stringDefaultsHelp
stringDefaultsText
Inherited Variables from UMenu.UMenuPlayerSetupClient
ClassCombo, ClassHelp, ClassText, ControlOffset, FaceCombo, FaceHelp, FaceText, Initialized, MeshName, MeshWindow, NameEdit, NameHelp, NameText, NewPlayerClass, NoTeam, PlayerBaseClass, SkinCombo, SkinHelp, SkinText, TeamCombo, TeamHelp, Teams[4], TeamText

Functions Summary
function BeforePaint (Canvas C, float X, float Y))
function BotChanged ()))
function Created ()))
function LoadBots ()))
function Notify (UWindowDialogControl C, byte E))
function ResetBots ()))
Inherited Functions from UMenu.UMenuPlayerSetupClient
AfterCreate, BeforePaint, ClassChanged, Created, FaceChanged, IterateFaces, IterateSkins, LoadClasses, LoadCurrent, NameChanged, Notify, SaveConfigs, SkinChanged, TeamChanged, UseSelected
Inherited Functions from UMenu.UMenuDialogClientWindow
Notify


Variables Detail

BotCombo Source code

var UWindowComboControl BotCombo;

BotHelp Source code

var localized string BotHelp;

BotText Source code

var localized string BotText;

BotWord Source code

var localized string BotWord;

ConfigureBot Source code

var int ConfigureBot;

DefaultsButton Source code

var UWindowSmallButton DefaultsButton;

DefaultsHelp Source code

var localized string DefaultsHelp;

DefaultsText Source code

var localized string DefaultsText;


Functions Detail

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

BotChanged Source code

function BotChanged ( ) )

Created Source code

function Created ( ) )

LoadBots Source code

function LoadBots ( ) )

Notify Source code

function Notify ( UWindowDialogControl C, byte E) )

ResetBots Source code

function ResetBots ( ) )


Defaultproperties

defaultproperties
{
     BotText="Bot:"
     BotHelp="Select the bot you wish to configure."
     BotWord="Bot"
     DefaultsText="Reset"
     DefaultsHelp="Reset all bot configurations to their default settings."
     ControlOffset=35
     PlayerBaseClass="Bots"
     NameHelp="Set this bot's name."
     TeamText="Color:"
     TeamHelp="Select the team color for this bot."
     ClassHelp="Select this bot's class."
     SkinHelp="Choose a skin for this bot."
     FaceHelp="Choose a face for this bot."
}

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Creation time: Fr 7.6.2013 13:15:14.586 - Created with UnCodeX