| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Engine.PlayerPawn
|
+-- Botpack.TournamentPlayer
|
+-- Botpack.TournamentMale
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+-- multimesh.CustomPlayer
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+-- multimesh.TNali
| Variables Summary |
|---|
| Inherited Variables from multimesh.CustomPlayer |
|---|
| Author, AuthorInfo, DefaultCustomPackage, DefaultFace, FallBackMesh, TeamSkin |
| Functions Summary | ||
|---|---|---|
![]() | PlayDying (name DamageType, vector HitLoc)) | |
![]() | PlayNaliDecap ())) | |
| Inherited Functions from multimesh.CustomPlayer |
|---|
| BeginState, EndState, GetMultiSkin, PlayGutHit, PlayHeadHit, PlayLeftHit, PlayRightHit, PostBeginPlay, SetMultiSkin, SetMyMesh, SetMyMultiSkin, Tick, Timer |
| Inherited Functions from Botpack.TournamentMale |
|---|
| PlayDecap, PlayDying, PlayGutHit, PlayHeadHit, PlayLeftHit, PlayRightHit |
| Functions Detail |
|---|
PlayDying Source code
PlayNaliDecap Source code| Defaultproperties |
|---|
defaultproperties { DefaultFace="TNaliMeshSkins.nali-Face" TeamSkin="T_nali_" DefaultCustomPackage="TNaliMeshSkins." Deaths(0)=Sound'UnrealShare.Nali.death1n' Deaths(1)=Sound'UnrealShare.Nali.death1n' Deaths(2)=Sound'UnrealShare.Nali.death2n' Deaths(3)=Sound'UnrealShare.Nali.bowing1n' Deaths(4)=Sound'UnrealShare.Nali.injur1n' Deaths(5)=Sound'UnrealShare.Nali.injur2n' DefaultSkinName="TNaliMeshSkins.Ouboudah" drown=Sound'UnrealShare.Male.MDrown1' breathagain=Sound'UnrealShare.Nali.cough1n' Footstep1=Sound'UnrealShare.Cow.walkC' Footstep2=Sound'UnrealShare.Cow.walkC' Footstep3=Sound'UnrealShare.Cow.walkC' HitSound3=Sound'UnrealShare.Nali.injur1n' HitSound4=Sound'UnrealShare.Nali.injur2n' GaspSound=Sound'UnrealShare.Nali.breath1n' UWHit1=Sound'UnrealShare.Male.MUWHit1' UWHit2=Sound'UnrealShare.Male.MUWHit2' LandGrunt=Sound'UnrealShare.Male.lland01' JumpSound=Sound'UnrealShare.Male.MJump1' bIsMultiSkinned=False SelectionMesh="EpicCustomModels.TNaliMesh" HitSound1=Sound'UnrealShare.Nali.fear1n' HitSound2=Sound'UnrealShare.Nali.cringe2n' MenuName="Nali" VoiceType="MultiMesh.NaliVoice" Mesh=LodMesh'EpicCustomModels.tnalimesh' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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