Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- Botpack.TournamentHealth
HealthPack, HealthVial, MedBox
Variables Summary | |
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TournamentHealth | |
bool | bSuperHeal |
int | HealingAmount |
Inherited Variables from Engine.Pickup |
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bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
Functions Summary | ||
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float | BotDesireability (Pawn Bot)) | |
PlayPickupMessage (Pawn Other)) | ||
Touch (actor Other )) Pickup |
Inherited Functions from Engine.Pickup |
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Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
States Summary |
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Pickup Source code |
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auto state Pickup |
Touch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { HealingAmount=20 PickupMessage="You picked up a Health Pack +" RespawnTime=20.000000 MaxDesireability=0.500000 PickupSound=Sound'UnrealShare.Pickups.Health2' Icon=Texture'UnrealShare.Icons.I_Health' RemoteRole=ROLE_DumbProxy AmbientGlow=64 CollisionRadius=22.000000 CollisionHeight=8.000000 Mass=10.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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