| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Botpack.TournamentHealth
|
+-- Botpack.HealthPack
| Variables Summary |
|---|
| Inherited Variables from Botpack.TournamentHealth |
|---|
| bSuperHeal, HealingAmount |
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary |
|---|
| Inherited Functions from Botpack.TournamentHealth |
|---|
| BotDesireability, PlayPickupMessage, Touch |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| Defaultproperties |
|---|
defaultproperties { HealingAmount=100 bSuperHeal=True PickupMessage="You picked up the Big Keg O' Health +" ItemName="Super Health Pack" RespawnTime=100.000000 PickupViewMesh=LodMesh'Botpack.hbox' MaxDesireability=2.000000 PickupSound=Sound'Botpack.Pickups.UTSuperHeal' Mesh=LodMesh'Botpack.hbox' DrawScale=0.800000 CollisionRadius=26.000000 CollisionHeight=19.500000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||