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Botpack.HealthVial

Extends
TournamentHealth

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Botpack.TournamentHealth
            |   
            +-- Botpack.HealthVial

Variables Summary
Inherited Variables from Botpack.TournamentHealth
bSuperHeal, HealingAmount
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies

Functions Summary
Inherited Functions from Botpack.TournamentHealth
BotDesireability, PlayPickupMessage, Touch
Inherited Functions from Engine.Pickup
Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp


Defaultproperties

defaultproperties
{
     HealingAmount=5
     bSuperHeal=True
     PickupMessage="You picked up a Health Vial +"
     ItemName="Health Vial"
     RespawnTime=30.000000
     PickupViewMesh=LodMesh'Botpack.Vial'
     PickupSound=Sound'Botpack.Pickups.UTHealth'
     Mesh=LodMesh'Botpack.Vial'
     ScaleGlow=2.000000
     CollisionRadius=14.000000
     CollisionHeight=16.000000
}

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Creation time: Fr 7.6.2013 13:14:36.628 - Created with UnCodeX