| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealShare.UnrealMenu
|
+-- UnrealShare.UnrealLongMenu
|
+-- UnrealShare.UnrealGameMenu
|
+-- UnrealShare.UnrealNewGameMenu
| Variables Summary | |
|---|---|
| string | StartMap |
| Functions Summary | ||
|---|---|---|
![]() | Destroyed ())) | |
![]() | DrawMenu (canvas Canvas)) | |
![]() | PostBeginPlay ())) | |
![]() | bool | ProcessSelection ())) |
![]() | SaveConfigs () | |
| Inherited Functions from UnrealShare.UnrealGameMenu |
|---|
| DrawMenu, ProcessSelection, SaveConfigs |
| Inherited Functions from UnrealShare.UnrealLongMenu |
|---|
| DrawBackGround, DrawHelpPanel, DrawMenu |
| Variables Detail |
|---|
| Functions Detail |
|---|
Destroyed Source code
DrawMenu Source code
PostBeginPlay Source code
ProcessSelection Source code
SaveConfigs Source code| Defaultproperties |
|---|
defaultproperties { MenuLength=4 HelpMessage(1)="Tourist mode." HelpMessage(2)="Ready for some action!" HelpMessage(3)="Not for the faint of heart." HelpMessage(4)="Death wish." MenuList(1)="EASY" MenuList(2)="MEDIUM" MenuList(3)="HARD" MenuList(4)="UNREAL" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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