Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Menu | +-- UnrealShare.UnrealMenu | +-- UnrealShare.UnrealLongMenu | +-- UnrealShare.UnrealGameMenu | +-- UnrealShare.UnrealNewGameMenu
Variables Summary | |
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string | StartMap |
Functions Summary | ||
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Destroyed ())) | ||
DrawMenu (canvas Canvas)) | ||
PostBeginPlay ())) | ||
bool | ProcessSelection ())) | |
SaveConfigs () |
Inherited Functions from UnrealShare.UnrealGameMenu |
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DrawMenu, ProcessSelection, SaveConfigs |
Inherited Functions from UnrealShare.UnrealLongMenu |
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DrawBackGround, DrawHelpPanel, DrawMenu |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { MenuLength=4 HelpMessage(1)="Tourist mode." HelpMessage(2)="Ready for some action!" HelpMessage(3)="Not for the faint of heart." HelpMessage(4)="Death wish." MenuList(1)="EASY" MenuList(2)="MEDIUM" MenuList(3)="HARD" MenuList(4)="UNREAL" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |