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UnrealShare.UnrealMultiplayerMeshMenu

Extends
UnrealMeshMenu

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Menu
      |   
      +-- UnrealShare.UnrealMenu
         |   
         +-- UnrealShare.UnrealShortMenu
            |   
            +-- UnrealShare.UnrealPlayerMenu
               |   
               +-- UnrealShare.UnrealMeshMenu
                  |   
                  +-- UnrealShare.UnrealMultiplayerMeshMenu

Variables Summary
Inherited Variables from UnrealShare.UnrealMeshMenu
GamePassword, NumPlayerClasses, PlayerClass, PlayerClasses[32], PlayerClassNum, SinglePlayerOnly, StartMap
Inherited Variables from UnrealShare.UnrealPlayerMenu
bPulseDown, bSetup, ClassString, CurrentTeam, PlayerName, PreferredSkin, RealOwner, Teams[4]

Functions Summary
Inherited Functions from UnrealShare.UnrealMeshMenu
ChangeMesh, DrawMenu, LoadAllMeshes, PostBeginPlay, ProcessLeft, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SetUpDisplay, UpdatePlayerClass
Inherited Functions from UnrealShare.UnrealPlayerMenu
DrawMenu, ExitMenu, FindSkin, MenuTick, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SaveConfigs, SetUpDisplay


Defaultproperties

defaultproperties
{
     Selection=5
     MenuLength=5
}

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Creation time: Fr 7.6.2013 13:15:18.938 - Created with UnCodeX