Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Menu | +-- UnrealShare.UnrealMenu | +-- UnrealShare.UnrealShortMenu | +-- UnrealShare.UnrealPlayerMenu | +-- UnrealShare.UnrealMeshMenu | +-- UnrealShare.UnrealMultiplayerMeshMenu
Variables Summary |
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Inherited Variables from UnrealShare.UnrealMeshMenu |
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GamePassword, NumPlayerClasses, PlayerClass, PlayerClasses[32], PlayerClassNum, SinglePlayerOnly, StartMap |
Inherited Variables from UnrealShare.UnrealPlayerMenu |
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bPulseDown, bSetup, ClassString, CurrentTeam, PlayerName, PreferredSkin, RealOwner, Teams[4] |
Functions Summary |
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Inherited Functions from UnrealShare.UnrealMeshMenu |
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ChangeMesh, DrawMenu, LoadAllMeshes, PostBeginPlay, ProcessLeft, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SetUpDisplay, UpdatePlayerClass |
Inherited Functions from UnrealShare.UnrealPlayerMenu |
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DrawMenu, ExitMenu, FindSkin, MenuTick, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SaveConfigs, SetUpDisplay |
Defaultproperties |
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defaultproperties { Selection=5 MenuLength=5 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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