| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealShare.UnrealMenu
|
+-- UnrealShare.UnrealShortMenu
|
+-- UnrealShare.UnrealPlayerMenu
|
+-- UnrealShare.UnrealMeshMenu
|
+-- UnrealShare.UnrealMultiplayerMeshMenu
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.UnrealMeshMenu |
|---|
| GamePassword, NumPlayerClasses, PlayerClass, PlayerClasses[32], PlayerClassNum, SinglePlayerOnly, StartMap |
| Inherited Variables from UnrealShare.UnrealPlayerMenu |
|---|
| bPulseDown, bSetup, ClassString, CurrentTeam, PlayerName, PreferredSkin, RealOwner, Teams[4] |
| Functions Summary |
|---|
| Inherited Functions from UnrealShare.UnrealMeshMenu |
|---|
| ChangeMesh, DrawMenu, LoadAllMeshes, PostBeginPlay, ProcessLeft, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SetUpDisplay, UpdatePlayerClass |
| Inherited Functions from UnrealShare.UnrealPlayerMenu |
|---|
| DrawMenu, ExitMenu, FindSkin, MenuTick, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SaveConfigs, SetUpDisplay |
| Defaultproperties |
|---|
defaultproperties { Selection=5 MenuLength=5 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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