| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealShare.UnrealMenu
|
+-- UnrealShare.UnrealLongMenu
|
+-- UnrealShare.UnrealGameMenu
UnrealNewGameMenu
| Functions Summary | ||
|---|---|---|
![]() | DrawMenu (canvas Canvas)) | |
![]() | bool | ProcessSelection ())) |
![]() | SaveConfigs ())) | |
| Inherited Functions from UnrealShare.UnrealLongMenu |
|---|
| DrawBackGround, DrawHelpPanel, DrawMenu |
| Inherited Functions from UnrealShare.UnrealMenu |
|---|
| DrawList, DrawSlider, DrawTitle, PlayEnterSound, PlayModifySound, PlaySelectSound |
| Functions Detail |
|---|
DrawMenu Source code
ProcessSelection Source code
SaveConfigs Source code| Defaultproperties |
|---|
defaultproperties { MenuLength=5 HelpMessage(1)="Hit enter to save the current game." HelpMessage(2)="Hit enter to load a saved game." HelpMessage(3)="Select a difficulty level, and start a new game." HelpMessage(4)="Hit enter to modify game options. Note that you cannot do this if you are playing in a multiplayer game." HelpMessage(5)="DeathMatch against Bots." MenuList(1)="SAVE GAME" MenuList(2)="LOAD GAME" MenuList(3)="NEW GAME" MenuList(4)="GAME OPTIONS" MenuList(5)="BOTMATCH" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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