Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Menu | +-- UnrealShare.UnrealMenu | +-- UnrealShare.UnrealLongMenu | +-- UnrealShare.UnrealGameMenu
UnrealNewGameMenu
Functions Summary | ||
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DrawMenu (canvas Canvas)) | ||
bool | ProcessSelection ())) | |
SaveConfigs ())) |
Inherited Functions from UnrealShare.UnrealLongMenu |
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DrawBackGround, DrawHelpPanel, DrawMenu |
Inherited Functions from UnrealShare.UnrealMenu |
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DrawList, DrawSlider, DrawTitle, PlayEnterSound, PlayModifySound, PlaySelectSound |
Functions Detail |
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Defaultproperties |
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defaultproperties { MenuLength=5 HelpMessage(1)="Hit enter to save the current game." HelpMessage(2)="Hit enter to load a saved game." HelpMessage(3)="Select a difficulty level, and start a new game." HelpMessage(4)="Hit enter to modify game options. Note that you cannot do this if you are playing in a multiplayer game." HelpMessage(5)="DeathMatch against Bots." MenuList(1)="SAVE GAME" MenuList(2)="LOAD GAME" MenuList(3)="NEW GAME" MenuList(4)="GAME OPTIONS" MenuList(5)="BOTMATCH" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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