- Extends
- UnrealPlayerMenu
- Modifiers
- config
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealShare.UnrealMenu
|
+-- UnrealShare.UnrealShortMenu
|
+-- UnrealShare.UnrealPlayerMenu
|
+-- UnrealShare.UnrealMeshMenu
Direct Known Subclasses:
UnrealMultiplayerMeshMenu
Inherited Functions from UnrealShare.UnrealPlayerMenu |
DrawMenu, ExitMenu, FindSkin, MenuTick, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SaveConfigs, SetUpDisplay |
var string GamePassword;
var int NumPlayerClasses;
var string PlayerClasses[32];
var int PlayerClassNum;
var bool SinglePlayerOnly;
var string StartMap;
function LoadAllMeshes ( ) )
function PostBeginPlay ( ) )
function bool ProcessLeft ( ) )
function ProcessMenuInput ( coerce string InputString ) )
function ProcessMenuUpdate ( coerce string InputString ) )
function bool ProcessRight ( ) )
function bool ProcessSelection ( ) )
function SetUpDisplay ( ) )
function UpdatePlayerClass ( string NewClass, int Offset ) )
defaultproperties
{
Selection=6
MenuLength=6
HelpMessage(4)="Change your class using the left and right arrow keys."
HelpMessage(5)="Enter the admin password here, or game password if required."
HelpMessage(6)="Press enter to start game."
MenuList(4)="Class:"
MenuList(5)="Password:"
MenuList(6)="Start Game"
}
|
Creation time: Fr 7.6.2013 13:15:18.923 - Created with
UnCodeX