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UnrealShare.ThrownBody

Extends
MaleBody

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureCarcass
            |   
            +-- UnrealShare.HumanCarcass
               |   
               +-- UnrealShare.DeadMales
                  |   
                  +-- UnrealShare.MaleBody
                     |   
                     +-- UnrealShare.ThrownBody

Functions Summary
function HitWall (vector HitNormal, actor Wall))
function Landed (vector HitNormal))
function TakeDamage (int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, name DamageType))
Inherited Functions from UnrealShare.DeadMales
SpawnHead


Functions Detail

HitWall Source code

function HitWall ( vector HitNormal, actor Wall) )

Landed Source code

function Landed ( vector HitNormal) )

TakeDamage Source code

function TakeDamage ( int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, name DamageType) )


Defaultproperties

defaultproperties
{
     bPushable=True
     AnimSequence=Hang2
     Rotation=(Pitch=8000)
     RotationRate=(Pitch=80000)
}

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Creation time: Fr 7.6.2013 13:15:05.723 - Created with UnCodeX