| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- UnrealI.JumpBoots
| Variables Summary | |
|---|---|
| int | TimeCharge |
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary | ||
|---|---|---|
![]() | endstate ())) Activated | |
![]() | OwnerJumped ())) | |
![]() | PickupFunction (Pawn Other)) | |
![]() | Timer ())) | |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| States Summary |
|---|
| Activated Source code |
|---|
|
state Activated |
| endstate |
| DeActivated Source code |
|---|
|
state DeActivated |
| Variables Detail |
|---|
| Functions Detail |
|---|
endstate Activated Source code
OwnerJumped Source code
PickupFunction Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties { ExpireMessage="The Jump Boots have drained" bActivatable=True bDisplayableInv=True PickupMessage="You picked up the jump boots" RespawnTime=30.000000 PickupViewMesh=LodMesh'UnrealI.lboot' Charge=3 MaxDesireability=0.500000 PickupSound=Sound'UnrealShare.Pickups.GenPickSnd' ActivateSound=Sound'UnrealI.Pickups.BootSnd' Icon=Texture'UnrealI.Icons.I_Boots' RemoteRole=ROLE_DumbProxy Mesh=LodMesh'UnrealI.lboot' AmbientGlow=64 CollisionRadius=22.000000 CollisionHeight=7.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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