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UMenu.UMenuFramedWindow

Extends
UWindowFramedWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowFramedWindow
         |   
         +-- UMenu.UMenuFramedWindow

Direct Known Subclasses:

FreeSlotsWindow, KillGameQueryWindow, ngWorldSecretWindow, SpeechBinderWindow, UMenuBotmatchWindow, UMenuLoadGameWindow, UMenuNewGameWindow, UMenuOptionsWindow, UMenuPlayerWindow, UMenuSaveGameWindow, UMenuScreenshotWindow, UMenuWeaponPriorityWindow, UTCreditsWindow

Constants Summary
Inherited Contants from UWindow.UWindowWindow
DE_Change, DE_Click, DE_Created, DE_DoubleClick, DE_Enter, DE_EnterPressed, DE_Exit, DE_HelpChanged, DE_LMouseDown, DE_MClick, DE_MouseEnter, DE_MouseLeave, DE_MouseMove, DE_RClick, DE_WheelDownPressed, DE_WheelUpPressed

Variables Summary
Inherited Variables from UWindow.UWindowFramedWindow
bBLSizing, bBRSizing, bBSizing, bLSizing, bMoving, bRSizing, bSizable, bStatusBar, bTLSizing, bTRSizing, bTSizing, ClientArea, ClientClass, CloseBox, MinWinHeight, MinWinWidth, MoveX, MoveY, StatusBarText, WindowTitle
Inherited Variables from UWindow.UWindowWindow
ActiveWindow, bAcceptsFocus, bAcceptsHotKeys, bAlwaysBehind, bAlwaysOnTop, bIgnoreLDoubleClick, bIgnoreMDoubleClick, bIgnoreRDoubleClick, bLeaveOnscreen, bMMouseDown, bMouseDown, bNoClip, bRMouseDown, bTransient, bUWindowActive, bWindowVisible, ClickTime, ClickX, ClickY, ClippingRegion, Cursor, FirstChildWindow, LastChildWindow, LookAndFeel, MClickTime, MClickX, MClickY, ModalWindow, NextSiblingWindow, OwnerWindow, ParentWindow, PrevSiblingWindow, RClickTime, RClickX, RClickY, Root, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary
Inherited Enumerations from UWindow.UWindowWindow
WinMessage

Structures Summary
Inherited Structures from UWindow.UWindowWindow
MouseCursor

Functions Summary
Inherited Functions from UWindow.UWindowFramedWindow
BeforePaint, Created, GetLookAndFeelTexture, IsActive, LMouseDown, MouseMove, Paint, Resized, ToolTip, WindowEvent, WindowHidden
Inherited Functions from UWindow.UWindowWindow
Activated, ActivateWindow, AfterCreate, AfterPaint, BeforeCreate, BeforePaint, BeginPlay, BringToFront, CancelAcceptsFocus, CheckKeyFocusWindow, CheckMousePassThrough, Click, ClipText, ClipTextWidth, Close, Created, CreateWindow, Deactivated, DoTick, DoubleClick, DrawClippedActor, DrawClippedTexture, DrawHorizTiledPieces, DrawMiscBevel, DrawStretchedTexture, DrawStretchedTextureSegment, DrawUpBevel, DrawVertTiledPieces, EscClose, FindChildWindow, FindWindowUnder, FocusOtherWindow, FocusWindow, GetDesiredDimensions, GetEntryLevel, GetLevel, GetLookAndFeelTexture, GetMouseXY, GetParent, GetPlayerOwner, GlobalToWindow, HideChildWindow, HideWindow, HotKeyDown, HotKeyUp, IsActive, KeyDown, KeyFocusEnter, KeyFocusExit, KeyType, KeyUp, LMouseDown, LMouseUp, MClick, MDoubleClick, MessageBox, MessageBoxDone, MessageClients, MMouseDown, MMouseUp, MouseEnter, MouseIsOver, MouseLeave, MouseMove, NotifyAfterLevelChange, NotifyBeforeLevelChange, NotifyQuitUnreal, Paint, PaintClients, ParseAmpersand, ProcessMenuKey, PropagateKey, RClick, RDoubleClick, RemoveAmpersand, ReplaceText, Resized, ResolutionChanged, RMouseDown, RMouseUp, SaveConfigs, SendToBack, SetAcceptsFocus, SetAcceptsHotKeys, SetCursor, SetMouseWindow, SetParent, SetSize, ShowChildWindow, ShowModal, ShowWindow, StripCRLF, TextSize, Tick, Tile, ToolTip, WaitModal, WindowEvent, WindowHidden, WindowIsVisible, WindowShown, WindowToGlobal, WrapClipText


Defaultproperties

defaultproperties
{
}

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Creation time: Fr 7.6.2013 13:15:14.680 - Created with UnCodeX