Fire.WaveTexture
- Extends
- WaterTexture
- Modifiers
- native noexport
Core.Object
|
+-- Engine.Bitmap
|
+-- Engine.Texture
|
+-- Fire.FractalTexture
|
+-- Fire.WaterTexture
|
+-- Fire.WaveTexture
Inherited Variables from Fire.WaterTexture |
Drops[256], DropType, FX_Amplitude, FX_Depth, FX_Frequency, FX_Phase, FX_Radius, FX_Size, FX_Speed, FX_Time, NumDrops, OldWaveAmp, RenderTable[1028], SourceFields, WaterParity, WaterTable[1536], WaveAmp |
WaterPaint
var(WaterPaint) byte BumpMapAngle;
var(WaterPaint) byte BumpMapLight;
var(WaterPaint) byte PhongRange;
var(WaterPaint) byte PhongSize;
Creation time: Fr 7.6.2013 13:15:28.206 - Created with
UnCodeX