Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- Botpack.UTChunk | +-- Botpack.UTChunk3
Variables Summary |
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Inherited Variables from Botpack.UTChunk |
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AnimFrame[12], Count, trail |
Inherited Variables from Engine.Projectile |
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Damage, ExplosionDecal, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed |
Functions Summary |
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Inherited Functions from Botpack.UTChunk |
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HitWall, Landed, PostBeginPlay, ProcessTouch, Timer, zonechange |
Inherited Functions from Engine.Projectile |
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EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
Defaultproperties |
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defaultproperties { Mesh=LodMesh'Botpack.chunk3M' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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