| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- Botpack.UTChunk
|
+-- Botpack.UTchunk2
| Variables Summary |
|---|
| Inherited Variables from Botpack.UTChunk |
|---|
| AnimFrame[12], Count, trail |
| Inherited Variables from Engine.Projectile |
|---|
| Damage, ExplosionDecal, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed |
| Functions Summary |
|---|
| Inherited Functions from Botpack.UTChunk |
|---|
| HitWall, Landed, PostBeginPlay, ProcessTouch, Timer, zonechange |
| Inherited Functions from Engine.Projectile |
|---|
| EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
| Defaultproperties |
|---|
defaultproperties { LifeSpan=3.100000 Mesh=LodMesh'Botpack.chunk2M' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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