| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decal
|
+-- Botpack.Scorch
|
+-- Botpack.UTBloodPool
UTBloodPool2
| Variables Summary | |
|---|---|
| texture | Splats[5] |
| Inherited Variables from Botpack.Scorch |
|---|
| bAttached, bImportant, bStartedLife |
| Inherited Variables from Engine.Decal |
|---|
| LastRenderedTime, MultiDecalLevel, SurfList |
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
| Inherited Functions from Botpack.Scorch |
|---|
| PostBeginPlay, Timer |
| Inherited Functions from Engine.Decal |
|---|
| AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginPlay Source code| Defaultproperties |
|---|
defaultproperties { Splats(0)=Texture'Botpack.BloodPool6' Splats(1)=Texture'Botpack.BloodPool8' Splats(2)=Texture'Botpack.BloodPool9' Splats(3)=Texture'Botpack.BloodPool7' Splats(4)=Texture'Botpack.BloodSplat4' Texture=Texture'Botpack.BloodSplat1' DrawScale=0.750000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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