Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- Botpack.UT_Decoration | +-- Botpack.UTBanner
Variables Summary |
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Inherited Variables from Engine.Decoration |
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bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
Functions Summary | ||
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beginPlay ())) |
Inherited Functions from Engine.Decoration |
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BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
Functions Detail |
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Defaultproperties |
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defaultproperties { bStatic=False DrawType=DT_Mesh Mesh=LodMesh'Botpack.utbannerM' DrawScale=0.500000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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