Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- Botpack.UT_Blood2 | +-- Botpack.UT_BloodBurst
UT_BloodHit
Variables Summary |
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Inherited Variables from Botpack.UT_Blood2 |
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bGreenBlood |
Inherited Variables from Engine.Effects |
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bOnlyTriggerable, EffectSound1, EffectSound2 |
Functions Summary | ||
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PostBeginPlay ())) | ||
SpawnCloud ())) |
Inherited Functions from Botpack.UT_Blood2 |
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AnimEnd, GreenBlood, PreBeginPlay |
Functions Detail |
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Defaultproperties |
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defaultproperties { bOwnerNoSee=True AnimSequence=burst Texture=Texture'Botpack.Blood.BD6' DrawScale=0.150000 AmbientGlow=80 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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