| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- Botpack.UT_Blood2
|
+-- Botpack.UT_BloodBurst
UT_BloodHit
| Variables Summary |
|---|
| Inherited Variables from Botpack.UT_Blood2 |
|---|
| bGreenBlood |
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay ())) | |
![]() | SpawnCloud ())) | |
| Inherited Functions from Botpack.UT_Blood2 |
|---|
| AnimEnd, GreenBlood, PreBeginPlay |
| Functions Detail |
|---|
PostBeginPlay Source code
SpawnCloud Source code| Defaultproperties |
|---|
defaultproperties { bOwnerNoSee=True AnimSequence=burst Texture=Texture'Botpack.Blood.BD6' DrawScale=0.150000 AmbientGlow=80 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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