| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- Botpack.UT_Blood2
|
+-- Botpack.UT_BloodBurst
|
+-- Botpack.UT_BloodHit
UT_BigBloodHit
| Variables Summary |
|---|
| Inherited Variables from Botpack.UT_Blood2 |
|---|
| bGreenBlood |
| Functions Summary | ||
|---|---|---|
![]() | SpawnCloud ())) | |
![]() | Tick (float DeltaTime)) StartUp | |
| Inherited Functions from Botpack.UT_BloodBurst |
|---|
| PostBeginPlay, SpawnCloud |
| Inherited Functions from Botpack.UT_Blood2 |
|---|
| AnimEnd, GreenBlood, PreBeginPlay |
| States Summary |
|---|
| StartUp Source code |
|---|
|
Auto state StartUp |
| Tick |
| Functions Detail |
|---|
SpawnCloud Source code
Tick StartUp Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||