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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- Engine.Carcass | +-- Botpack.UTHumanCarcass | +-- Botpack.TFemaleBody
TFemale1Carcass, TFemale2Carcass
Variables Summary | |
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bool | bJerking |
name | Jerks[4] |
float | LastHit |
Inherited Variables from Botpack.UTHumanCarcass |
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bCorroding, bGreenBlood, bPermanent, bThumped, DeathZone, ExistTime, GibSounds[4], LandedSound, MasterReplacement, Pool, ReducedHeightFactor |
Inherited Variables from Engine.Carcass |
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bDecorative, bPlayerCarcass, bReducedHeight, bSlidingCarcass, Bugs, CumulativeDamage, flies, PlayerOwner, rats |
Functions Summary | ||
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AnimEnd ())) | ||
SpawnHead ())) | ||
TakeDamage (int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, name DamageType)) |
Inherited Functions from Botpack.UTHumanCarcass |
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AddFliesAndRats, AnimEnd, BaseChange, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, GibSound, HitWall, Initfor, Landed, LandThump, LieStill, PostBeginPlay, ReduceCylinder, SpawnHead, TakeDamage, Tick, Timer |
Inherited Functions from Engine.Carcass |
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AddFliesAndRats, AllowChunk, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, Initfor, TakeDamage, Timer |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { Jerks(0)=GutHit Jerks(1)=HeadHit Jerks(2)=LeftHit Jerks(3)=RightHit MasterReplacement=Class'Botpack.TFemaleMasterChunk' LifeSpan=0.000000 AnimSequence=Dead1 AnimFrame=0.000000 bBlockActors=True bBlockPlayers=True Mass=100.000000 } |
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