| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- Botpack.UTHumanCarcass
|
+-- Botpack.TFemaleBody
TFemale1Carcass, TFemale2Carcass
| Variables Summary | |
|---|---|
| bool | bJerking |
| name | Jerks[4] |
| float | LastHit |
| Inherited Variables from Botpack.UTHumanCarcass |
|---|
| bCorroding, bGreenBlood, bPermanent, bThumped, DeathZone, ExistTime, GibSounds[4], LandedSound, MasterReplacement, Pool, ReducedHeightFactor |
| Inherited Variables from Engine.Carcass |
|---|
| bDecorative, bPlayerCarcass, bReducedHeight, bSlidingCarcass, Bugs, CumulativeDamage, flies, PlayerOwner, rats |
| Functions Summary | ||
|---|---|---|
![]() | AnimEnd ())) | |
![]() | SpawnHead ())) | |
![]() | TakeDamage (int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, name DamageType)) | |
| Inherited Functions from Botpack.UTHumanCarcass |
|---|
| AddFliesAndRats, AnimEnd, BaseChange, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, GibSound, HitWall, Initfor, Landed, LandThump, LieStill, PostBeginPlay, ReduceCylinder, SpawnHead, TakeDamage, Tick, Timer |
| Inherited Functions from Engine.Carcass |
|---|
| AddFliesAndRats, AllowChunk, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, Initfor, TakeDamage, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
AnimEnd Source code
SpawnHead Source code
TakeDamage Source code| Defaultproperties |
|---|
defaultproperties { Jerks(0)=GutHit Jerks(1)=HeadHit Jerks(2)=LeftHit Jerks(3)=RightHit MasterReplacement=Class'Botpack.TFemaleMasterChunk' LifeSpan=0.000000 AnimSequence=Dead1 AnimFrame=0.000000 bBlockActors=True bBlockPlayers=True Mass=100.000000 } |
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