| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- Botpack.UTHumanCarcass
|
+-- Botpack.TFemaleBody
|
+-- Botpack.TFemale1Carcass
| Variables Summary |
|---|
| Inherited Variables from Botpack.TFemaleBody |
|---|
| bJerking, Jerks[4], LastHit |
| Inherited Variables from Botpack.UTHumanCarcass |
|---|
| bCorroding, bGreenBlood, bPermanent, bThumped, DeathZone, ExistTime, GibSounds[4], LandedSound, MasterReplacement, Pool, ReducedHeightFactor |
| Functions Summary |
|---|
| Inherited Functions from Botpack.TFemaleBody |
|---|
| AnimEnd, SpawnHead, TakeDamage |
| Inherited Functions from Botpack.UTHumanCarcass |
|---|
| AddFliesAndRats, AnimEnd, BaseChange, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, GibSound, HitWall, Initfor, Landed, LandThump, LieStill, PostBeginPlay, ReduceCylinder, SpawnHead, TakeDamage, Tick, Timer |
| Defaultproperties |
|---|
defaultproperties { Mesh=LodMesh'Botpack.FCommando' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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