| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- Botpack.UTHumanCarcass
|
+-- Botpack.TMaleBody
|
+-- Botpack.TBossCarcass
| Variables Summary |
|---|
| Inherited Variables from Botpack.TMaleBody |
|---|
| bJerking, Jerks[4], LastHit |
| Inherited Variables from Botpack.UTHumanCarcass |
|---|
| bCorroding, bGreenBlood, bPermanent, bThumped, DeathZone, ExistTime, GibSounds[4], LandedSound, MasterReplacement, Pool, ReducedHeightFactor |
| Functions Summary |
|---|
| Inherited Functions from Botpack.TMaleBody |
|---|
| AnimEnd, SpawnHead, TakeDamage |
| Inherited Functions from Botpack.UTHumanCarcass |
|---|
| AddFliesAndRats, AnimEnd, BaseChange, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, GibSound, HitWall, Initfor, Landed, LandThump, LieStill, PostBeginPlay, ReduceCylinder, SpawnHead, TakeDamage, Tick, Timer |
| Defaultproperties |
|---|
defaultproperties { MasterReplacement=Class'Botpack.TBossMasterChunk' GibSounds(1)=Sound'Botpack.Boss.BNewGib' Mesh=LodMesh'Botpack.Boss' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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