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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- Engine.Ammo | +-- Botpack.TournamentAmmo | +-- Botpack.ShockCore
SuperShockCore, VShockCore
Variables Summary |
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Inherited Variables from Engine.Ammo |
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AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10] |
Functions Summary |
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Inherited Functions from Engine.Ammo |
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AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo |
Defaultproperties |
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defaultproperties { AmmoAmount=10 MaxAmmo=50 UsedInWeaponSlot(4)=1 PickupMessage="You picked up a Shock Core." ItemName="Shock Core" PickupViewMesh=LodMesh'Botpack.ShockCoreM' Physics=PHYS_Falling Mesh=LodMesh'Botpack.ShockCoreM' SoundRadius=26 SoundVolume=37 SoundPitch=73 CollisionRadius=14.000000 CollisionHeight=20.000000 bCollideActors=True } |
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