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Botpack.ShockCore

Extends
TournamentAmmo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Engine.Ammo
            |   
            +-- Botpack.TournamentAmmo
               |   
               +-- Botpack.ShockCore

Direct Known Subclasses:

SuperShockCore, VShockCore

Variables Summary
Inherited Variables from Engine.Ammo
AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10]

Functions Summary
Inherited Functions from Engine.Ammo
AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo


Defaultproperties

defaultproperties
{
     AmmoAmount=10
     MaxAmmo=50
     UsedInWeaponSlot(4)=1
     PickupMessage="You picked up a Shock Core."
     ItemName="Shock Core"
     PickupViewMesh=LodMesh'Botpack.ShockCoreM'
     Physics=PHYS_Falling
     Mesh=LodMesh'Botpack.ShockCoreM'
     SoundRadius=26
     SoundVolume=37
     SoundPitch=73
     CollisionRadius=14.000000
     CollisionHeight=20.000000
     bCollideActors=True
}

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Creation time: Fr 7.6.2013 13:14:58.297 - Created with UnCodeX