| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- Botpack.TournamentAmmo
|
+-- Botpack.ShockCore
SuperShockCore, VShockCore
| Variables Summary |
|---|
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10] |
| Functions Summary |
|---|
| Inherited Functions from Engine.Ammo |
|---|
| AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo |
| Defaultproperties |
|---|
defaultproperties { AmmoAmount=10 MaxAmmo=50 UsedInWeaponSlot(4)=1 PickupMessage="You picked up a Shock Core." ItemName="Shock Core" PickupViewMesh=LodMesh'Botpack.ShockCoreM' Physics=PHYS_Falling Mesh=LodMesh'Botpack.ShockCoreM' SoundRadius=26 SoundVolume=37 SoundPitch=73 CollisionRadius=14.000000 CollisionHeight=20.000000 bCollideActors=True } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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