Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- Botpack.ShockBeam | +-- Botpack.ShockBeam2
Variables Summary |
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Inherited Variables from Botpack.ShockBeam |
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MoveAmount, NumPuffs |
Inherited Variables from Engine.Effects |
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bOnlyTriggerable, EffectSound1, EffectSound2 |
Functions Summary | ||
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Timer ())) |
Inherited Functions from Botpack.ShockBeam |
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PostBeginPlay, Tick, Timer |
Functions Detail |
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Defaultproperties |
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defaultproperties { Physics=PHYS_None Rotation=(Roll=0) Style=STY_Modulated DrawScale=0.300000 bFixedRotationDir=False RotationRate=(Roll=0) DesiredRotation=(Roll=0) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |