Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- Botpack.UTFlakShell | +-- Botpack.MortarShell
Variables Summary | |
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MortarShell | |
int | BlastRadius |
Inherited Variables from Engine.Projectile |
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Damage, ExplosionDecal, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed |
Functions Summary | ||
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![]() | Explode (vector HitLocation, vector HitNormal)) |
Inherited Functions from Botpack.UTFlakShell |
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Explode, Landed, PostBeginPlay, ProcessTouch, Timer |
Inherited Functions from Engine.Projectile |
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EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { BlastRadius=150 MomentumTransfer=150000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |