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Botpack.MortarShell

Extends
UTFlakShell

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- Botpack.UTFlakShell
         |   
         +-- Botpack.MortarShell

Variables Summary
MortarShell
intBlastRadius
Inherited Variables from Engine.Projectile
Damage, ExplosionDecal, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed

Functions Summary
function Explode (vector HitLocation, vector HitNormal))
Inherited Functions from Botpack.UTFlakShell
Explode, Landed, PostBeginPlay, ProcessTouch, Timer
Inherited Functions from Engine.Projectile
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch


Variables Detail

MortarShell

BlastRadius Source code

var(MortarShell) int BlastRadius;


Functions Detail

Explode Source code

function Explode ( vector HitLocation, vector HitNormal) )


Defaultproperties

defaultproperties
{
     BlastRadius=150
     MomentumTransfer=150000
}

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Creation time: Fr 7.6.2013 13:14:38.671 - Created with UnCodeX