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Botpack.ChallengeTeamHUD

Extends
ChallengeHUD

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.HUD
      |   
      +-- Botpack.ChallengeHUD
         |   
         +-- Botpack.ChallengeTeamHUD

Direct Known Subclasses:

AssaultHUD, ChallengeCTFHUD, ChallengeDominationHUD

Variables Summary
TextureTeamIcon[4]
ChallengeTeamHUD
colorAltTeamColor[4]
intNumOrders
nameOrderNames[16]
colorTeamColor[4]
Inherited Variables from Botpack.ChallengeHUD
AuthorString, AuthorString2, bAlwaysHideFrags, BaseColor, bDrawFaceArea, bDrawMessageArea, bForceScores, bHideAllWeapons, bHideAmmo, bHideCenterMessages, bHideFaces, bHideFrags, bHideHUD, bHideNoviceMessages, bHideStatus, bHideTeamInfo, bLowRes, BlueColor, bResChanged, bShowInfo, bStartUpMessage, bTiedScore, bTimeValid, bUseTeamColor, Count, CrosshairColor, CrosshairCount, CrossHairs[20], CrossHairTextures[20], CurrentMessage, CyanColor, FaceAreaOffset, FaceColor, FaceTeam, FaceTexture, FaceTime, FavoriteHUDColor, FontInfoClass, FP1[3], FP2[3], FP3[3], GoldColor, GrayColor, GrayWeapons[11], GreenColor, HitDamage[4], HitPos[4], HitTime[4], HUDColor, HUDScale, IdentifyCallsign, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, LastReportedTime, lead, LiveFeed, LocalMessages[10], MapTitleString, MapTitleString2, MessageFadeCount, MessageFadeTime, MinFaceAreaOffset, MOTDFadeOutTime, MyFonts, OldClipX, Opacity, PawnOwner, PickupTime, PlayerCount, PlayerCountString, PurpleColor, rank, RankString, ReceivedMessage, ReceivedName, ReceivedTime, ReceivedZone, RedColor, Scale, ScoreTime, ServerInfo, ServerInfoClass, ShortMessageQueue[4], SizeY, SolidHUDColor, SpreadString, StatusScale, Style, TimeMessageClass, TurqColor, TutIconBlink, TutIconTex, TutIconX, TutIconY, UnitColor, VersionMessage, WeaponNameFade, WeaponScale, WhiteColor
Inherited Variables from Engine.HUD
Crosshair, HUDConfigWindowType, HudMode, HUDMutator, MainMenu, MainMenuType, PlayerOwner, WhiteColor

Structures Summary
Inherited Structures from Engine.HUD
HUDLocalizedMessage

Functions Summary
function DrawGameSynopsis (Canvas Canvas))
functionbool DrawIdentifyInfo (canvas Canvas))
function DrawTalkFace (Canvas Canvas, int i, float YPos))
function DrawTeam (Canvas Canvas, TeamInfo TI))
function HUDSetup (canvas canvas))
function Message (PlayerReplicationInfo PRI, coerce string Msg, name MsgType ))
function SetIDColor (Canvas Canvas, int type ))
Inherited Functions from Botpack.ChallengeHUD
ChangeCrosshair, Destroyed, DisplayMessages, DisplayProgressMessage, DrawAmmo, DrawBigNum, DrawCrossHair, DrawDigit, DrawFragCount, DrawGameSynopsis, DrawIdentifyInfo, DrawMOTD, DrawNextMessagePart, DrawSpeechArea, DrawStatus, DrawTalkFace, DrawTwoColorID, DrawTypingPrompt, DrawWeapons, GrowHUD, HUDSetup, LoadCrosshair, LocalizedMessage, Message, PostBeginPlay, PostRender, SetDamage, SetHUDB, SetHUDG, SetHUDR, SetIDColor, ShowServerInfo, ShrinkHUD, SpecialIdentify, TellTime, Tick, Timer, TraceIdentify, UpdateRankAndSpread
Inherited Functions from Engine.HUD
ChangeCrosshair, ChangeHud, ClearMessage, CopyMessage, DisplayMessages, DrawCrossHair, InputNumber, LocalizedMessage, Message, PlayReceivedMessage, PostRender, PreRender, ProcessKeyEvent


Variables Detail

TeamIcon[4] Source code

var Texture TeamIcon[4];

ChallengeTeamHUD

AltTeamColor[4] Source code

var(ChallengeTeamHUD) color AltTeamColor[4];

NumOrders Source code

var(ChallengeTeamHUD) int NumOrders;

OrderNames[16] Source code

var(ChallengeTeamHUD) name OrderNames[16];

TeamColor[4] Source code

var(ChallengeTeamHUD) color TeamColor[4];


Functions Detail

DrawGameSynopsis Source code

simulated function DrawGameSynopsis ( Canvas Canvas) )

DrawIdentifyInfo Source code

simulated function bool DrawIdentifyInfo ( canvas Canvas) )

DrawTalkFace Source code

function DrawTalkFace ( Canvas Canvas, int i, float YPos) )

DrawTeam Source code

simulated function DrawTeam ( Canvas Canvas, TeamInfo TI) )

HUDSetup Source code

simulated function HUDSetup ( canvas canvas) )

Message Source code

simulated function Message ( PlayerReplicationInfo PRI, coerce string Msg, name MsgType ) )

SetIDColor Source code

simulated function SetIDColor ( Canvas Canvas, int type ) )


Defaultproperties

defaultproperties
{
     TeamIcon(0)=Texture'Botpack.Icons.I_TeamR'
     TeamIcon(1)=Texture'Botpack.Icons.I_TeamB'
     TeamIcon(2)=Texture'Botpack.Icons.I_TeamG'
     TeamIcon(3)=Texture'Botpack.Icons.I_TeamY'
     TeamColor(0)=(R=255)
     TeamColor(1)=(G=128,B=255)
     TeamColor(2)=(G=255)
     TeamColor(3)=(R=255,G=255)
     AltTeamColor(0)=(R=200)
     AltTeamColor(1)=(G=94,B=187)
     AltTeamColor(2)=(G=128)
     AltTeamColor(3)=(R=255,G=255,B=128)
     OrderNames(0)=Defend
     OrderNames(1)=Hold
     OrderNames(2)=Attack
     OrderNames(3)=Follow
     OrderNames(4)=Freelance
     OrderNames(5)=Point
     OrderNames(10)=Attack
     OrderNames(11)=Freelance
     NumOrders=5
     ServerInfoClass=Class'Botpack.ServerInfoTeam'
}

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Creation time: Fr 7.6.2013 13:14:30.559 - Created with UnCodeX