AuthorString, AuthorString2, bAlwaysHideFrags, BaseColor, bDrawFaceArea, bDrawMessageArea, bForceScores, bHideAllWeapons, bHideAmmo, bHideCenterMessages, bHideFaces, bHideFrags, bHideHUD, bHideNoviceMessages, bHideStatus, bHideTeamInfo, bLowRes, BlueColor, bResChanged, bShowInfo, bStartUpMessage, bTiedScore, bTimeValid, bUseTeamColor, Count, CrosshairColor, CrosshairCount, CrossHairs[20], CrossHairTextures[20], CurrentMessage, CyanColor, FaceAreaOffset, FaceColor, FaceTeam, FaceTexture, FaceTime, FavoriteHUDColor, FontInfoClass, FP1[3], FP2[3], FP3[3], GoldColor, GrayColor, GrayWeapons[11], GreenColor, HitDamage[4], HitPos[4], HitTime[4], HUDColor, HUDScale, IdentifyCallsign, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, LastReportedTime, lead, LiveFeed, LocalMessages[10], MapTitleString, MapTitleString2, MessageFadeCount, MessageFadeTime, MinFaceAreaOffset, MOTDFadeOutTime, MyFonts, OldClipX, Opacity, PawnOwner, PickupTime, PlayerCount, PlayerCountString, PurpleColor, rank, RankString, ReceivedMessage, ReceivedName, ReceivedTime, ReceivedZone, RedColor, Scale, ScoreTime, ServerInfo, ServerInfoClass, ShortMessageQueue[4], SizeY, SolidHUDColor, SpreadString, StatusScale, Style, TimeMessageClass, TurqColor, TutIconBlink, TutIconTex, TutIconX, TutIconY, UnitColor, VersionMessage, WeaponNameFade, WeaponScale, WhiteColor |