Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTMenu.UTConsole

Extends
TournamentConsole

Core.Object
|   
+-- Engine.Console
   |   
   +-- UWindow.WindowConsole
      |   
      +-- UMenu.UnrealConsole
         |   
         +-- Botpack.TournamentConsole
            |   
            +-- UTMenu.UTConsole

Variables Summary
boolbShowMessage
boolbTimeDemoIsEntry
boolbWasShowingMessage
stringInterimObjectType
stringManagerWindowClass
MessageWindowMessageWindow
stringSavedPasswords[10]
stringSlotWindowType
byteSpeechKey
SpeechWindowSpeechWindow
stringUTLadderASClass
stringUTLadderChalClass
stringUTLadderCTFClass
stringUTLadderDMClass
stringUTLadderDMTestClass
stringUTLadderDOMClass
stringUTLadderDOMTestClass
Inherited Variables from Botpack.TournamentConsole
bShowSpeech

Functions Summary
function AddMessage (string NewMessage ))
function CloseUWindow ()))
event ConnectFailure (string FailCode, string URL ))
function ConnectWithPassword (string URL, string Password))
function CreateMessage ()))
function CreateRootWindow (Canvas Canvas))
function CreateSpeech ()))
function EvaluateMatch (int PendingChange, bool Evaluate))
function HideMessage ()))
function HideSpeech ()))
eventbool KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta ))
eventbool KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta ))
UWindow
function LaunchUWindow ()))
function LoadGame ()))
function MenuCmd (int Menu, int Item))
function MenuCmd (int Menu, int Item))
Typing
function MenuCmd (int Menu, int Item))
UWindow
function NotifyLevelChange ()))
event PostRender (canvas Canvas ))
function PrintTimeDemoResult ()))
function ShowMessage ()))
function ShowObjectives ()))
function ShowSpeech ()))
function StartNewGame ()))
function StartTimeDemo ()))
event Tick (float Delta ))
event Tick (float Delta ))
UWindow
function TimeDemoRender (Canvas C ))
Inherited Functions from Botpack.TournamentConsole
AddMessage, CreateMessage, CreateSpeech, EvaluateMatch, HideMessage, HideSpeech, LoadGame, PrintActionMessage, ShowMessage, ShowSpeech, StartNewGame

States Summary
Typing Source code
state Typing
MenuCmd
UWindow Source code
state UWindow
KeyEvent, MenuCmd, Tick


Variables Detail

bShowMessage Source code

var bool bShowMessage;

bTimeDemoIsEntry Source code

var bool bTimeDemoIsEntry;

bWasShowingMessage Source code

var bool bWasShowingMessage;

InterimObjectType Source code

var string InterimObjectType;

ManagerWindowClass Source code

var string ManagerWindowClass;

MessageWindow Source code

var MessageWindow MessageWindow;

SavedPasswords[10] Source code

var config string SavedPasswords[10];

SlotWindowType Source code

var string SlotWindowType;

SpeechKey Source code

var globalconfig byte SpeechKey;

SpeechWindow Source code

var SpeechWindow SpeechWindow;

UTLadderASClass Source code

var string UTLadderASClass;

UTLadderChalClass Source code

var string UTLadderChalClass;

UTLadderCTFClass Source code

var string UTLadderCTFClass;

UTLadderDMClass Source code

var string UTLadderDMClass;

UTLadderDMTestClass Source code

var string UTLadderDMTestClass;

UTLadderDOMClass Source code

var string UTLadderDOMClass;

UTLadderDOMTestClass Source code

var string UTLadderDOMTestClass;


Functions Detail

AddMessage Source code

function AddMessage ( string NewMessage ) )

CloseUWindow Source code

function CloseUWindow ( ) )

ConnectFailure Source code

event ConnectFailure ( string FailCode, string URL ) )

ConnectWithPassword Source code

function ConnectWithPassword ( string URL, string Password) )

CreateMessage Source code

function CreateMessage ( ) )

CreateRootWindow Source code

function CreateRootWindow ( Canvas Canvas) )

CreateSpeech Source code

function CreateSpeech ( ) )

EvaluateMatch Source code

function EvaluateMatch ( int PendingChange, bool Evaluate) )

HideMessage Source code

function HideMessage ( ) )

HideSpeech Source code

function HideSpeech ( ) )

KeyEvent Source code

event bool KeyEvent ( EInputKey Key, EInputAction Action, FLOAT Delta ) )

KeyEvent UWindow Source code

event bool KeyEvent ( EInputKey Key, EInputAction Action, FLOAT Delta ) )

LaunchUWindow Source code

function LaunchUWindow ( ) )

LoadGame Source code

function LoadGame ( ) )

MenuCmd Source code

exec function MenuCmd ( int Menu, int Item) )

MenuCmd Typing Source code

exec function MenuCmd ( int Menu, int Item) )

MenuCmd UWindow Source code

exec function MenuCmd ( int Menu, int Item) )

NotifyLevelChange Source code

function NotifyLevelChange ( ) )

PostRender Source code

event PostRender ( canvas Canvas ) )

PrintTimeDemoResult Source code

function PrintTimeDemoResult ( ) )

ShowMessage Source code

function ShowMessage ( ) )

ShowObjectives Source code

exec function ShowObjectives ( ) )

ShowSpeech Source code

function ShowSpeech ( ) )

StartNewGame Source code

function StartNewGame ( ) )

StartTimeDemo Source code

function StartTimeDemo ( ) )

Tick Source code

event Tick ( float Delta ) )

Tick UWindow Source code

event Tick ( float Delta ) )

TimeDemoRender Source code

function TimeDemoRender ( Canvas C ) )


Defaultproperties

defaultproperties
{
     SpeechKey=86
     ManagerWindowClass="UTMenu.ManagerWindow"
     UTLadderDMClass="UTMenu.UTLadderDM"
     UTLadderCTFClass="UTMenu.UTLadderCTF"
     UTLadderDOMClass="UTMenu.UTLadderDOM"
     UTLadderASClass="UTMenu.UTLadderAS"
     UTLadderChalClass="UTMenu.UTLadderChal"
     UTLadderDMTestClass="UTMenu.UTLadderDMTest"
     UTLadderDOMTestClass="UTMenu.UTLadderDOMTest"
     InterimObjectType="UTMenu.NewGameInterimObject"
     SlotWindowType="UTMenu.SlotWindow"
     ShowDesktop=False
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fr 7.6.2013 13:15:19.609 - Created with UnCodeX