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UTMenu.SpeechWindow

Extends
NotifyWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UTMenu.NotifyWindow
         |   
         +-- UTMenu.SpeechWindow

Direct Known Subclasses:

OrdersChildWindow, PhysicalChildWindow, SpeechChildWindow, TargetChildWindow

Constants Summary
Inherited Contants from UWindow.UWindowWindow
DE_Change, DE_Click, DE_Created, DE_DoubleClick, DE_Enter, DE_EnterPressed, DE_Exit, DE_HelpChanged, DE_LMouseDown, DE_MClick, DE_MouseEnter, DE_MouseLeave, DE_MouseMove, DE_RClick, DE_WheelDownPressed, DE_WheelUpPressed

Variables Summary
boolbFadeIn
boolbFadeOut
SpeechButtonBottomButton
textureBottomTexture
boolbSlideIn
boolbSlideOut
Class<SpeechButton>ButtonClass
bytecurrentkey
intCurrentType
floatFadeFactor
PlayerReplicationInfoIdentifyTarget
intNumOptions
SpeechButtonOptionButtons[32]
stringOptions[32]
SpeechWindowSpeechChild
SpeechButtonTopButton
textureTopTexture
stringWindowTitle
floatXOffset
Inherited Variables from UWindow.UWindowWindow
ActiveWindow, bAcceptsFocus, bAcceptsHotKeys, bAlwaysBehind, bAlwaysOnTop, bIgnoreLDoubleClick, bIgnoreMDoubleClick, bIgnoreRDoubleClick, bLeaveOnscreen, bMMouseDown, bMouseDown, bNoClip, bRMouseDown, bTransient, bUWindowActive, bWindowVisible, ClickTime, ClickX, ClickY, ClippingRegion, Cursor, FirstChildWindow, LastChildWindow, LookAndFeel, MClickTime, MClickX, MClickY, ModalWindow, NextSiblingWindow, OwnerWindow, ParentWindow, PrevSiblingWindow, RClickTime, RClickX, RClickY, Root, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary
Inherited Enumerations from UWindow.UWindowWindow
WinMessage

Structures Summary
Inherited Structures from UWindow.UWindowWindow
MouseCursor

Functions Summary
function BeforePaint (Canvas C, float X, float Y))
function Created ()))
function FadeIn ()))
function FadeOut ()))
function HideChildren ()))
eventbool KeyEvent (byte Key, byte Action, FLOAT Delta ))
function Notify (UWindowWindow B, byte E))
function SetButtonTextures (int i, optional bool bLeft, optional bool bRight, optional bool bPreserve))
function SlideInWindow ()))
function SlideOutWindow ()))
function Tick (float Delta))
Inherited Functions from UTMenu.NotifyWindow
Notify
Inherited Functions from UWindow.UWindowWindow
Activated, ActivateWindow, AfterCreate, AfterPaint, BeforeCreate, BeforePaint, BeginPlay, BringToFront, CancelAcceptsFocus, CheckKeyFocusWindow, CheckMousePassThrough, Click, ClipText, ClipTextWidth, Close, Created, CreateWindow, Deactivated, DoTick, DoubleClick, DrawClippedActor, DrawClippedTexture, DrawHorizTiledPieces, DrawMiscBevel, DrawStretchedTexture, DrawStretchedTextureSegment, DrawUpBevel, DrawVertTiledPieces, EscClose, FindChildWindow, FindWindowUnder, FocusOtherWindow, FocusWindow, GetDesiredDimensions, GetEntryLevel, GetLevel, GetLookAndFeelTexture, GetMouseXY, GetParent, GetPlayerOwner, GlobalToWindow, HideChildWindow, HideWindow, HotKeyDown, HotKeyUp, IsActive, KeyDown, KeyFocusEnter, KeyFocusExit, KeyType, KeyUp, LMouseDown, LMouseUp, MClick, MDoubleClick, MessageBox, MessageBoxDone, MessageClients, MMouseDown, MMouseUp, MouseEnter, MouseIsOver, MouseLeave, MouseMove, NotifyAfterLevelChange, NotifyBeforeLevelChange, NotifyQuitUnreal, Paint, PaintClients, ParseAmpersand, ProcessMenuKey, PropagateKey, RClick, RDoubleClick, RemoveAmpersand, ReplaceText, Resized, ResolutionChanged, RMouseDown, RMouseUp, SaveConfigs, SendToBack, SetAcceptsFocus, SetAcceptsHotKeys, SetCursor, SetMouseWindow, SetParent, SetSize, ShowChildWindow, ShowModal, ShowWindow, StripCRLF, TextSize, Tick, Tile, ToolTip, WaitModal, WindowEvent, WindowHidden, WindowIsVisible, WindowShown, WindowToGlobal, WrapClipText


Variables Detail

bFadeIn Source code

var bool bFadeIn;

bFadeOut Source code

var bool bFadeOut;

BottomButton Source code

var SpeechButton BottomButton;

BottomTexture Source code

var texture BottomTexture;

bSlideIn Source code

var bool bSlideIn;

bSlideOut Source code

var bool bSlideOut;

ButtonClass Source code

var Class<SpeechButton> ButtonClass;

currentkey Source code

var byte currentkey;

CurrentType Source code

var int CurrentType;

FadeFactor Source code

var float FadeFactor;

IdentifyTarget Source code

var PlayerReplicationInfo IdentifyTarget;

NumOptions Source code

var int NumOptions;

OptionButtons[32] Source code

var SpeechButton OptionButtons[32];

Options[32] Source code

var localized string Options[32];

SpeechChild Source code

var SpeechWindow SpeechChild;

TopButton Source code

var SpeechButton TopButton;

TopTexture Source code

var texture TopTexture;

WindowTitle Source code

var localized string WindowTitle;

XOffset Source code

var float XOffset;


Functions Detail

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

Created Source code

function Created ( ) )

FadeIn Source code

function FadeIn ( ) )

FadeOut Source code

function FadeOut ( ) )

HideChildren Source code

function HideChildren ( ) )

KeyEvent Source code

event bool KeyEvent ( byte Key, byte Action, FLOAT Delta ) )

Notify Source code

function Notify ( UWindowWindow B, byte E) )

SetButtonTextures Source code

function SetButtonTextures ( int i, optional bool bLeft, optional bool bRight, optional bool bPreserve) )

SlideInWindow Source code

function SlideInWindow ( ) )

SlideOutWindow Source code

function SlideOutWindow ( ) )

Tick Source code

function Tick ( float Delta) )


Defaultproperties

defaultproperties
{
     Options(0)="Acknowledge"
     Options(1)="Friendly Fire"
     Options(2)="Orders"
     Options(3)="Taunts"
     Options(4)="Other/Misc"
     Options(5)="Gesture"
     Options(6)="Order This Bot"
     NumOptions=7
     ButtonClass=Class'UTMenu.SpeechButton'
     TopTexture=Texture'UTMenu.Skins.OrdersTop'
     BottomTexture=Texture'UTMenu.Skins.OrdersBtm'
     WindowTitle="Orders"
}

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Creation time: Fr 7.6.2013 13:15:03.165 - Created with UnCodeX