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Core.Object
|
+-- UWindow.UWindowBase
|
+-- UWindow.UWindowWindow
|
+-- UTMenu.NotifyWindow
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+-- UTMenu.SpeechWindow
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+-- UTMenu.PhysicalChildWindow
| Variables Summary | |
|---|---|
| int | MinOptions |
| int | OptionOffset |
| string | PhysicalTaunts[30] |
| string | TauntCommand[30] |
| Inherited Variables from UTMenu.SpeechWindow |
|---|
| bFadeIn, bFadeOut, BottomButton, BottomTexture, bSlideIn, bSlideOut, ButtonClass, currentkey, CurrentType, FadeFactor, IdentifyTarget, NumOptions, OptionButtons[32], Options[32], SpeechChild, TopButton, TopTexture, WindowTitle, XOffset |
| Functions Summary | ||
|---|---|---|
![]() | BeforePaint (Canvas C, float X, float Y)) | |
![]() | Created ())) | |
![]() | Notify (UWindowWindow B, byte E)) | |
![]() | Paint (Canvas C, float X, float Y)) | |
| Inherited Functions from UTMenu.SpeechWindow |
|---|
| BeforePaint, Created, FadeIn, FadeOut, HideChildren, KeyEvent, Notify, SetButtonTextures, SlideInWindow, SlideOutWindow, Tick |
| Inherited Functions from UTMenu.NotifyWindow |
|---|
| Notify |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeforePaint Source code
Created Source code
Notify Source code
Paint Source code| Defaultproperties |
|---|
defaultproperties { TauntCommand(0)="taunt victory1" TauntCommand(1)="taunt thrust" TauntCommand(2)="taunt taunt1" TauntCommand(3)="taunt wave" PhysicalTaunts(0)="Basic Taunt" PhysicalTaunts(1)="Pelvic Thrust" PhysicalTaunts(2)="Victory Dance" PhysicalTaunts(3)="Wave" TopTexture=Texture'UTMenu.Skins.OrdersTop2' WindowTitle="" } |
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